The Outer Worlds (Obsidian)

I keep wanting to try it but then I keep seeing people saying it's a bit woke social justice warrior kinda game.

is that true?

can't say i noticed it being particularly pushy on that front?

i did my usual of the first playthrough being a goody two shoes but even then i noticed there were some proper evil storyline options for those so inclined.

one example being asked to straight up massacre an entire town, but other examples including setting up business deals that had a cannibal acting as a "disposal" service for a shady corporation who occasionally needed to get rid of bodies, or re-starting the production line of a drug that turns people into homicidal maniacs
 
Maybe run in windowed mode and keep an eye on task manager performance tab?

Tried that and after the title screens finish it just sits there displaying a not responding message with the cpu sitting at 23% and 781mb of memory being used with 0% drive and 0% network activity for several minutes before it takes off again and starts playing as normal. Never had this happen in any game ever.

I am quite enjoying the game once I am actually able to play it with a couple of exceptions. Parvati's storyline is pathetic but she has been useful a couple of times so I keep her around. As usual with games these days there are far too many cut scenes.
 
I'm playing for 5minutes and already want a refund for stupid reasons.

Default character is female ...most gamers are male but I guess a lot play female characters.
maybe just hearing the game is woke is making me read too much into it.

seems to be hardly any hair colours, I can;t really see any light ones apart from grey, where's the blonde? blonde women not allowed?


Sprint has some weird naruto style zoom in fov change what? the internet suggests you can't disable it....... yea great idea I'm sure everyone who tested the game loved it and no one complained.

seeing so many of you who thought the game was great at first but then it's shine wears off and a lot of you seem to think it's actually crap :p makes me wonder whether I should play for more than an hour then refund

When you hit the sprint key this is what to me it feels like the character is doing with the fov change.
gQtSWkh.jpg

it's the only explanation, to emulate it in real life you have to push your head forward as far as you can


you know what I just turn it off already... I see a pile of rocks but I can't climb on them it's like 1990s all over again just remove the jump key if your going to do me like this

it's not an open map it's corridors go only where we let you and I hate that
 
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After reading your comments I thought I was looking at the wrong game.
If it has an agenda it went over my head.

Haven't played it in a while but I enjoyed it enough on my first playthrough to actually finish it which is not a usual occurrence for me :)
 
If this has an agenda, it must've completely flown over my head. Either that or I just don't remember enough.

Even if it was the latter, then it certainly wasn't like TLoU2 where the entire plot felt like it was reverse-engineered to very conveniently accommodate certain elements, now matter how nonsensical they were given the setting and how much incoherence they introduced to the narrative.

Can't remember anything like that in Outer Worlds so I couldn't care less about agendas until they are so obviously ham-fisted that the narrative suffers for it.
 
I keep wanting to try it but then I keep seeing people saying it's a bit woke social justice warrior kinda game.

is that true?


When I play an RPG I Want evil mean dialogue options, I want to be the bad guy I don't need preachy crap.

I want to be able to beat a woman

I agree beating women is fun and makes you more of a man.

nah I didn't find it woke at all. It's an 'ok' game but nothing special. It's basically like a very short and stripped down Bethesda rpg.

I personally think the only reason it got so highly rated is because Fallout 76 was so poorly received and people wanted to stick 2 fingers up at Bethesda.
 
This game appears to be brutally difficult. The very fist quest I pick up tells me to go fight some marauders in a community centre. After sneaking in, and trying to pick off the first couple enemies inside, I get swarmed by 5-7 of the buggers and very rapidly brutalised without putting a dent in them (think I took out one, lol).

After repeating this failure a couple more times, I exit the building and have a go at the marauders outside. They patrol in groups of two. Two, I thought, should be less trouble than 6. Upon sneak killing one of them, seemingly all the rest of the marauders on the entire damn map home in on me and I end up being brutalised by about 10 of them from all directions.

I started again from an earlier save and brought the engineer companion with me for some more firepower. She gets two hit by the first marauder we find.

Damn, is this game supposed to be that difficult? I'm only playing on Normal.
 
This game appears to be brutally difficult. The very fist quest I pick up tells me to go fight some marauders in a community centre. After sneaking in, and trying to pick off the first couple enemies inside, I get swarmed by 5-7 of the buggers and very rapidly brutalised without putting a dent in them (think I took out one, lol).

After repeating this failure a couple more times, I exit the building and have a go at the marauders outside. They patrol in groups of two. Two, I thought, should be less trouble than 6. Upon sneak killing one of them, seemingly all the rest of the marauders on the entire damn map home in on me and I end up being brutalised by about 10 of them from all directions.

I started again from an earlier save and brought the engineer companion with me for some more firepower. She gets two hit by the first marauder we find.

Damn, is this game supposed to be that difficult? I'm only playing on Normal.

It's an easy game depending on your approach. You should reconsider how you're acting and why
 
It's an easy game depending on your approach. You should reconsider how you're acting and why
That tells me literally nothing. Look, I wasn't asking for an excerpt from Sun Tzu's Art of War.

All I want to know is why, when the very first quest in the entire bloody game, tells you to go kill a marauder base, that when you get there the marauders are completely unkillable.

If it was easy I wouldn't be posting, would I. And the stupid 'haha' emoji isn't helpful in the slightest. Take your mockery elsewhere.

The first bloody quest should be easy in every game. Being destroyed by 5-10 NPCs in the very first quest is a stupid, stupid way to design a game.
 
I don't remember the game being particularly difficult. I've only played it through once but I spent most of my points in charisma and talked my way through most of the game.
 
I don't remember the game being particularly difficult. I've only played it through once but I spent most of my points in charisma and talked my way through most of the game.
So how did you do the first quest to go clear out the marauder base??! You can't talk your way around that?
 
I don't remember the game being particularly difficult. I've only played it through once but I spent most of my points in charisma and talked my way through most of the game.

My vague memory is the initial story missions are kinda difficult, think its to persuade you to mooch around town, do some side quests and do some low key exploring to get yourself setup with gear and such before going for the plot
 
So how did you do the first quest to go clear out the marauder base??! You can't talk your way around that?

It's been a long time since I've played it that I don't even remember the base you're on about. All I can remember from the start is crash landing on a planet, working your way down a hill and you have to kill a few baddies with a really basic pistol.
 
It's been a long time since I've played it that I don't even remember the base you're on about. All I can remember from the start is crash landing on a planet, working your way down a hill and you have to kill a few baddies with a really basic pistol.
Yeah I'm talking about the first actual quest you get in the town. Not the intro sequence you just described. Got past that with barely a scratch.

No, the first proper quest that you get given by an NPC is to go clear out a marauder base to get some medicine for the town.

And it's virtually impossible to do it. About ready to put this down and write it off.
 
I've no idea. I can't remember there being anything too difficult in the beginning. Certainly not to the point where I feel I was dying unfairly. Perhaps what @adolf hamster said is accurate and that maybe you need to do a few side missions to get new equipment or skills.

I'd stick with it though. It's a fantastic game for the most part. A bit shorter than you'd think but overall a good experience and the ending is satisfying telling you how all of your choices played out.
 
Yeah I'm talking about the first actual quest you get in the town. Not the intro sequence you just described. Got past that with barely a scratch.

No, the first proper quest that you get given by an NPC is to go clear out a marauder base to get some medicine for the town.

And it's virtually impossible to do it. About ready to put this down and write it off.

If I remember right, you don't have to do missions in any particular order.

At the start I explored a fair bit, and got better gear and weapons.

Just wander around a bit, get some other missions and power up that way, until you can take on the mission you're struggling with.
 
I played through this really recently and didn't bother increasing my combat skills until way later in the game.

You can grab companions quickly which helps a lot - from memory Vicar Max is the second one you can pick up. Having two companions will help a lot. You can configure their playstyle in the menu, I tended to go for aggressive and have them go in and tank.

That allows you to stay back and use a ranged weapon to do as much damage before the enemies can get to you. Using terrain and backpedalling to give yourself more time can help as well.

You can also use their special abilities (from recollection C and V on the keyboard) to make them do much more powerful attacks, and they'll re-energise after a while (you can see the icons filling up).

Making use of consumables and the Q slow-mo helps a lot as well.

In the later game, increasing skills and unlocking the companion perks help a lot as well. Also, the levels of guns and armour quickly rises, so if you're behind on your tech (compare it to what you're picking up) you'll probably feel like you're using a peashooter.

Finally, without increasing the skill level and perks etc, I think Stealth is mostly useless. In the late game it can be good, but at the beginning I don't rate it.
 
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