OK,lets try this angle. AMD decides to launch FSR3 for Starfield - it only is locked to RDNA3 cards. It ends up being OK by some miracle. Will most people on the internet ditch their Nvidia cards for an RDNA3 one? Or will they moan they want DLSS in the game,and AMD is "forcing" them to upgrade. Then I expect AMD will be called out for not making it run fully on RDNA2 also. But with Cyberpunk 2077,locking out 2/3 of Steam(probably more) was fine and making DLSS3 articially locked out of RTX2000/RTX3000 cards is fine.
You know the answer already.
Again nothing stopping Nvidia make DLSS like XeSS and FSR,ie,having a fallback layer for older Nvidia cards,AMD/Intel cards and consoles. Popular Nvidia cards such as the GTX1060,GTX1650 and GTX1660 are forced to use FSR,XeSS or TSR.
This is the same moaning against Hogwarts Legacy because of JK Rowling and AMD trying to on purpose screw Nvidia(because of VRAM) according to Reddit. It made no difference to sales AFAIK.
Moreover,is this what PC gaming has gone down to? Upscaling wars? PCMR was laughing at console users gushing over Checkerboard rendering.No wonder with the overpriced junk we seem to be getting the last few years,its almost like PCMR is clutching its pearls. PC gamers really are gluttons for punishment.
But why are we trying different angles? Seems like you do not want to acknowledging my point and jumping into looking for ways to prove the way you see things is right.
My position is I do not have any issues with upscaling tech. It is there and you can choose not to use it if you do not want. My experience is it helps image quality and no I do not wear glasses. All you have to do is enable DLDSR and then use DLSS after. You arrive back to your native resolution and get similar performance, but you get a nice improvement in image quality. More on some games than others.