XeSS and TSR are temporal upscalers too,and didn't need specific hardware.TSR was pretty much the equal of DLSS1,and that was many years ago. Even having a quick look now,and it seems pretty solid and only slightly worse than DLSS2!The UE5 version is probably further improved - it wouldn't surprise me if a number of UE5 games just use TSR and not DLSS/FSR as it would require no action on the developers part.
For all the comments about FSR being rubbish,I can't fathom why DLSS has no fallback layer. Also all it needs to do is be better than FSR or XeSS fallback layers.So you have 80 million people on Steam,50+ million console users,etc who can't use DLSS now served with a solution.
Also surely ask why Nvidia with their billions can't outsponsor AMD in this game?If they can't be bothered,then DLSS will be added in by modders or even Bethesda Games Studio later on. Just like with Cyberpunk 2077 having no FSR for over a year. People are acting like DLSS will never be in the game - it will be.
I wasn't moaning when I played Cyberpunk 2077 on my card,which didn't support DLSS or even RT. I finished most of the game that way.
Either which way,I don't think this controversy will actually affect sales of the game. If the game has decent gameplay,world building,characters and isn't too buggy it will sell. If it doesn't it will be another Fallout 76 and no amount of technology will save it!
Personally it shows how many of us are bored of new releases,so upscaling is now a talking point!
Well PCMR is gushing over upscaling,like console users were gushing over Checkerboard rendering. The reason we "need" upscaling is because of trash hardware releases. Consoles need it because they are built to a cost.
So PCMR is no different than console users in that way. Yet as I showed looking at Steam,huge numbers of PCMR don't have better than console hardware. That includes RTX3060 owners,who are the most represented metric.
The reality is that the RTX4070TI would have been the 8800GT/8800GTS of this generation. Smallish die,etc but it seems Nvidia and AMD would rather keep prices high for their own benefit,and upscale their own margins.
Anyway,we seem to be going round in circles so it is what it is.