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The RT Related Games, Benchmarks, Software, Etc Thread.

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Why would NV need to optimise the game code with the mod? NV provide all the tools to implement the mod, the dev/author then needs to optimise what they've done.

That's like saying all Unreal Engine games need to be optimised by Epic, when it's the devs that must be doing that part of the work, not Epic.
HL2 Remix will be optimised to the max by Nv

But your likening the optimising onus being on a modder/dev/author on a free mod to the same standard as employed devs for a paid for game. :eek:

You wouldn't expect a hobbyist photographer to produce the same standard of professional photography like yourself.

Think it's time to temper expectations on what we're going to be getting from Remix as personally can't see a lot of author highly optimised releases.
 
HL2 RTX is a long way away and will not be released as an unfinished mod demo/video. It's also a big project with direct input from Valve and Nvidia. We can fully expect it to run as well as Portal RTX, Cyberpunk, AW2 etc with full path tracing.

The optimising is down to the modder/author of the Remix version of the game. ALL of the current RTX Remix mod videos released are just everyday modders releasing videos of simply implementing RTX Remix in its fundamental form, no optimising has been done.
 
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As cool as nvidia's RTX mod is, it still requires quite a bit of work by the modder, it's not as easy as pressing one button and boom the whole game looks awesome, especially on older games where the materials used on textures don't work with real time effects, so the modder has to change textures, update materials, add/remove lighting in the game etc and it takes time, which is why most of the RTX mods available right now was basically just demos - take for example the Max Payne mod, which looks decent but only includes a tiny section of the game, it would take time to update the entire game, fix the legacy lights, replace the textures and assets etc
 
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HL2 RTX is a long way away and will not be released as an unfinished mod demo/video. It's also a big project with direct input from Valve and Nvidia. We can fully expect it to run as well as Portal RTX, Cyberpunk, AW2 etc with full path tracing.
Exactly-as I alluded to above with HL2 RTX.

However...
The optimising is down to the modder/author of the Remix version of the game. ALL of the current RTX Remix mod videos released are just everyday modders releasing videos of simply implementing RTX Remix in its fundamental form, no optimising has been done.
All I'm saying is to then expect everyday modders to then optimise is a stretch to say the least.

I don't have any clue on everyday modders skill sets, but can they/do they have the optimisation no how to get performance back, maybe someone in here can enlighten the subject?
 
@mrk
Just in case, it's got nothing to do with negative Remix comments, personally no interest in replaying old games-so it's a bust for me, but my lads interested, he enjoys old games and looking forward to trying it out and HL2 and Morrowind RTX Remix has put a glint in his eye.:)
 
Yup remix seems to hit the perf way harder than engine integrated path tracing like cp 2077 and aw 2, probably down to lack of optimisation too.

It's not optimised There's no optimisation with RT Remix out of the box. Once the mod is done, the game then needs optimising, which none of them have done so far which is why we are seeing all these "RTX 4080 can only manager <60fps with RTX Remix" clickbait headlines etc setting an unrealistic expectation to viewers etc.
An how does one optimize? I recon some issues could be from the poorly threaded engine (mostly single core), how can they overcome that?

Heck, my 5800x3d does bottleneck the 4080 in CB77, I don't even wanna think how it will do in other situations...

Perhaps SER is not working as well.

HL2 Remix will be optimised to the max by Nv

But your likening the optimising onus being on a modder/dev/author on a free mod to the same standard as employed devs for a paid for game. :eek:

You wouldn't expect a hobbyist photographer to produce the same standard of professional photography like yourself.

Think it's time to temper expectations on what we're going to be getting from Remix as personally can't see a lot of author highly optimised releases.

You'd be surprised! :p
 
The same way other bugger Devs ahev modified their engines for modern times, by optimising for multi threading and GPU utilisation.

Remember when Witcher 3 Next Gen came out with ray tracing? Yeah CDPR failed to optimise it and we waited months for anything that resulted in half decent performance and no stutters.

We're seeing the early stages of the same thing with all these remix rtx videos. That's all fine as none of these remixed games are out yet so they may be able to release many optimised or work around it by enabling frame gen and call it a day (my expectation) as the modders may not have access to engine code unless they're the Devs doing big projects like HL2 RTX etc).

A hobbyist photographer can produce images like mine. I know they can because I was in that position once. You just put a bit more effort in.
 
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The same way other bugger Devs ahev modified their engines for modern times, by optimising for multi threading and GPU utilisation.

Remember when Witcher 3 Next Gen came out with ray tracing? Yeah CDPR failed to optimise it and we waited months for anything that resulted in half decent performance and no stutters.

We're seeing the early stages of the same thing with all these remix rtx videos. That's all fine as none of these remixed games are out yet so they may be able to release many optimised or work around it by enabling frame gen and call it a day (my expectation as the modders don't have access to engine code unless they're the Devs doing big projects like HL2 RTX etc).

That's why I was asking. :)

And I'll add on top the knowledge to actually pull that off.
 
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One of the best games for RT has got a huge update and apparently increased visuals but no details as to what yet:


Started a play through of this the other day due to RTX HDR so perfect timing :cool:
 
The SSR in this game makes me want to cry so back off it goes! :mad: Washed out due to hdr but just look at this!

8jEVtc0.jpg


Absolutely immersion breaking running along and seeing your drone being reflected like that on the sea in the background
 


Pretty great stuff; up to 85% performance booost for GTX1000 cards and up to 15% for RTX4000 cards. Unfortunately as shown in the video AMD cards are not so lucky and did not benefit from the patch, both GCN and RDNA cards see no performance improvement and GCN cards still have crashing to desktop problems
 
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