First-day impression: I'm not getting all the hate toward this game.
Great setting - It's the first present-day era online game that I've found appealing. I will admit I'm a sucker for apocalypse-style settings though. I like the way I'm walking through London one moment, then going into a subway station and finding vines growing along the walls and finally ending up in a sort of portal nexus. It feels nice and fresh compared to all the fantasy MMOs, and even compared to SWTOR.
Presentation - Aside from the awful "OHI IMA TEMPLAR" initial cutscenes the storytelling of Kingsmouth has been great.
Non-standard character progression - I like the way you can invest points into all those different styles of weapons or magic. Speaking of which, I like the way they've made magic fit in with modern (and not-so-modern) weapons. Skill levels limiting the quality of each particular type of weapon you can equip seem to be "level in disguise" though; that could have been done better but imo the good outweighs the bad when it comes to the skill/ability system.
The quest structuring is great - I'm especially enjoying the investigation missions, they've provided the means for you to figure out what to do next for yourself without making it some blindingly obvious breadcrumb trail. Eg. when I wanted to know where the doctor's office is for a side-quest, I remembered the phone book from a previous quest. I used that to find the address, and then found the street on my map. Other people were asking in general chat. As Kryten would say: "Engage smug mode."
Another example: Guessing the doctor's computer password. There is a shattered photo frame in his room that mentions "fireworks timed to my favourite composer". His password hint was "music of the seasons". The password was:
Side-quests should tie in with each other better though. The quest "The Raven" had me chasing down a revenant, and the quest after that one seemed completely unrelated :| There are *a lot* of side-quests though, and they aren't all the standard talk-to-NPC-get-an-objective formula.
Combat - What I wouldn't give to be able to actually aim those guns I'm carrying. It's disappointing that the combat is based on targetting and that basically every weapon aka "class" is based on a combo point system. That said, the variety of weapons and spells available keeps things interesting even though you're restricted to 7 at a time.
Can't comment on the graphics or performance, currently stuck with an old PC while my proper rig's off for repair
£12.99/mo sub though? G.T.F.O! Especially since I haven't even seen any group content yet. Just to put that price into perspective, it's about the same as my home contents insurance. In this age when games like Planetside 2 (DO WANT! :Q___) are free-to-play, that price will kill this game.