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The thread which sometimes talks about RDNA2

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hang on, need clarification

as i cant get my hands on a 3080 i thought id try an order a 6800xt, considering its amd top card however

are you saying there will be a 6900xt

which means its a faster card than the 3080? i might as well wait for the 6900xt then

It depends on what games you play, I will be playing Red Dead 2 and Cyberpunk with RT off at 1440p. I am not entirely sure at this point that the 6900XT or the 3090 provide enough of an in-game boost to frames per second to warrant the cost or heat load. If i can get away with a binned 6800XT reference at 240 watt draw, i can probably run 0rpm on my radiator.
NgY0apO.jpg

As it stands, i think the 6800XT reference at £589 is the way to go for me at the moment, even if the 6900XT/3090 are slightly quicker, i won't see it on the screen, its just for benching only.
 
I think this is basically me out of pc gaming.
It's not worth twice price of a console. And that's just the gpu

So, are we basically looking at 2k for a pc build now? Vs 450 for a console?
PC gaming is indeed a rip off.

I'm going to stick with the PS5 for the next few months. Maybe I'll upgrade next year when the manufacturers actually provide appropriate stock.
 
I am tempted by a PS5 but got my head set on a 6900XT or even a 6800XT, as performance is superb. I am hoping RT will get better over time but doubt it and accept that it is AMD's first foray into it and will need a little more time. On par with my 2080Ti, so good enough for my 3440x1440 res.
 
I am tempted by a PS5 but got my head set on a 6900XT or even a 6800XT, as performance is superb. I am hoping RT will get better over time but doubt it and accept that it is AMD's first foray into it and will need a little more time. On par with my 2080Ti, so good enough for my 3440x1440 res.

The thing that swayed me is that my 5700XT was pretty damn good, even when it came to 4k so I thought I'd give the 6800XT a try and am glad I did. It's got 70/80% at least on the 5700XT in some of my games and it's just brute force with also an eye on absolute image quality. Don't get me wrong the 3080 was good, but AMD cards just have a 'j'en est c'est quoi' about it that I can't quite put my finger on.....but I like it :)

Just ordered a 49" 4K/120Hz HDMI 2.1 TV to go with it too, Freesync/Gsync compatible :cool:
 
I am tempted by a PS5 but got my head set on a 6900XT or even a 6800XT, as performance is superb. I am hoping RT will get better over time but doubt it and accept that it is AMD's first foray into it and will need a little more time. On par with my 2080Ti, so good enough for my 3440x1440 res.

Is it really worth it for yourself? If a 6800/6900 is going to be the same performance in RT as your current 2080Ti, if you enable DLSS, then surely the 2080Ti will pull ahead?
 
When is it 2pm the AIB release?

Is it going to be 2pm...or 1.58...or are forum members getting screwed over

See post by @Gibbo


Gibbo said:
Hi there

We shall be launching cards around 2pm to browse, but we won't be taking any orders online or via the phones sorry.

Reasoning is simply due to lack of stock and were unwilling to allow a crazy backorder situation to build up on a product that we see very little stock incoming on this year.

Any stock that does come in, we shall give a heads up on the forum before making available to order, but that is very unlikely to happen this week, more like next week.

So in short today all you can do is window shop.

Sorry guys but we get so much flak when you guys are waiting on your orders and when I have gone and ordered 50,000 units and might struggle to see a few hundred cards this side of Christmas, it is ourselves who get the blame and the negative reviews, but as we do not manufacturer the product it is out of our control and considering that we can literally take 1000+ orders per minute on these new GPU launches which then causes havoc we have to take measures to stop this happening.

As such the product won't be available to order from OcUK today, when we feel we have adequate stock to make product available to order we shall do so and announce that date/time only on our forum.

NO STOCK TO BE SOLD TODAY OR LIKELY THIS WEEK
 
Everything in that RTX rubbish is in the DX12u rubbish and in the xbox rubbish. DXR performance is better on NVidia hardware and not by a small amount. Any game with DLSS in it is an instant win for nvidia. AMD need games that use games their hardware to the fullest and leave the extra performance on nvidia cards untaped. Thats how AMD can win in future games. If nvidia hardware which has twice the shaders, is fully unutilised in games then AMD cards cant match them. If game developers use only AMD technology nvidia loses. If games to use nvidia technology and hardware fully then AMD dont have the hardware performance to even come close to Nvidia. Nvidia are faster than AMD at the moment. By 4-6% https://www.techpowerup.com/review/amd-radeon-rx-6800-xt/35.html at all resolutions and approx. 30% in RT games like control (DXR game, both rdna2 and 20 &30 series support https://www.techpowerup.com/review/amd-radeon-rx-6800-xt/38.html ) which use RT features other than limited light RT lighting and shadows.

Also AMD have no DLSS like feature, not until Microsoft finish developing it. Remember it took until DLSS 2.0 for it to be any good for nvidia. DLSS 2.1 with the 9x mode was released September 3, 2020 which is the great DLSS version. This is nearly two years of training DLSS on supercomputers and refining it.

AMD and MS need to catch up in a few months.

AMD runs DXR 1.1, Nvidia DXR 1.0, both consoles run DRX 1.1 even if not by name also on the PS5, DXR 1.1 was codeveloped between Microsoft and AMD.

DXR 1.1 uses Inline Ray Tracing, which requires a completely different approach to Ray Tracing at the hardware level and DRX 1.1 is far more flexible and efficient than the legacy DRX 1.0 Nvidia use in Turing and Ampere.

Games need to be code for either DRX 1.1 or DRX 1.0, they are backwards and forwards compatible they just don't run efficiently when not properly coded for one or the other, as i keep saying all games other than Dirt 5 are RTX games, or DXR 1.0, which will work on RDNA2 GPU's but almost in a "safe mode" state.

AMD and Nvidia use entirely different ways of Ray Tracing, AMD's GPU's will never run RTX, or DXR 1.0 games properly because the hardware in RDNA2 GPU's is not natively compatible with the code Nvdia use (DXR 1.0) and far from AMD and Microsoft catching up with Nvidia they are already ahead of Nvidia, Nvidia will be using DXR 1.1 in their next generation of GPU's and unless Nvidia pay developers to use the old DXR 1.0 from here on out they will be making RT games with DXR 1.1.

https://devblogs.microsoft.com/directx/dxr-1-1/
 
Hang on, you have not purchased a 3090 yet? Thought that what you said you was going to do?

Yes, the 6900XT will be a better card than a 3080 in rasta performance. Though will still be behind in RT if that means anything to you. Will likely be between £900-£1000.

nah man ive been trying to buy a card for the past 45 days, none in stock anywhere

whats rasta performance, sounds black to me

Yes RT is needed for sure, ppl say that AMDs ray tracing gonna be poor compared to Nivdia?
 
nah man ive been trying to buy a card for the past 45 days, none in stock anywhere

whats rasta performance, sounds black to me

Yes RT is needed for sure, ppl say that AMDs ray tracing gonna be poor compared to Nivdia?
Rasterisation, i.e. traditional non rt performance.

I suggest you watch some reviews to get a idea of what's what and make a decision that suits you best.
 
Rasterisation, i.e. traditional non rt performance.

I suggest you watch some reviews to get a idea of what's what and make a decision that suits you best.

I hope you're not equating compute throughput (IE FP32 GFlops) to rasterization performance?
 
AMD runs DXR 1.1, Nvidia DXR 1.0, both consoles run DRX 1.1 even if not by name also on the PS5, DXR 1.1 was codeveloped between Microsoft and AMD.

DXR 1.1 uses Inline Ray Tracing, which requires a completely different approach to Ray Tracing at the hardware level and DRX 1.1 is far more flexible and efficient than the legacy DRX 1.0 Nvidia use in Turing and Ampere.

Games need to be code for either DRX 1.1 or DRX 1.0, they are backwards and forwards compatible they just don't run efficiently when not properly coded for one or the other, as i keep saying all games other than Dirt 5 are RTX games, or DXR 1.0, which will work on RDNA2 GPU's but almost in a "safe mode" state.

AMD and Nvidia use entirely different ways of Ray Tracing, AMD's GPU's will never run RTX, or DXR 1.0 games properly because the hardware in RDNA2 GPU's is not natively compatible with the code Nvdia use (DXR 1.0) and far from AMD and Microsoft catching up with Nvidia they are already ahead of Nvidia, Nvidia will be using DXR 1.1 in their next generation of GPU's and unless Nvidia pay developers to use the old DXR 1.0 from here on out they will be making RT games with DXR 1.1.

https://devblogs.microsoft.com/directx/dxr-1-1/

From what I can understand Nvidia seems perfectly capable of running DXR 1.1.

Nvidia seem to suggest they themselves support it.

https://news.developer.nvidia.com/directx-12-ultimate-preview/

DXR 1.1 seems to be part of DX12 U which NV supports, and there is articles of them talking of DXR 1.1 with Turing, we're on Ampere now.
 
AMD runs DXR 1.1, Nvidia DXR 1.0, both consoles run DRX 1.1 even if not by name also on the PS5, DXR 1.1 was codeveloped between Microsoft and AMD.

DXR 1.1 uses Inline Ray Tracing, which requires a completely different approach to Ray Tracing at the hardware level and DRX 1.1 is far more flexible and efficient than the legacy DRX 1.0 Nvidia use in Turing and Ampere.

Games need to be code for either DRX 1.1 or DRX 1.0, they are backwards and forwards compatible they just don't run efficiently when not properly coded for one or the other, as i keep saying all games other than Dirt 5 are RTX games, or DXR 1.0, which will work on RDNA2 GPU's but almost in a "safe mode" state.

AMD and Nvidia use entirely different ways of Ray Tracing, AMD's GPU's will never run RTX, or DXR 1.0 games properly because the hardware in RDNA2 GPU's is not natively compatible with the code Nvdia use (DXR 1.0) and far from AMD and Microsoft catching up with Nvidia they are already ahead of Nvidia, Nvidia will be using DXR 1.1 in their next generation of GPU's and unless Nvidia pay developers to use the old DXR 1.0 from here on out they will be making RT games with DXR 1.1.

https://devblogs.microsoft.com/directx/dxr-1-1/

LOL you talk so much rubbish. How anyone gives you the time of day on this forum is beyond me.
 
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