Stop propogating a trolls lies. We don't know the price, yet and even the rumours we had a few weeks back were well under £899.£899 for 6800XT is madness when 6900XT costs £999 and 3080 Ti is expected around £1050.
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Stop propogating a trolls lies. We don't know the price, yet and even the rumours we had a few weeks back were well under £899.£899 for 6800XT is madness when 6900XT costs £999 and 3080 Ti is expected around £1050.
Nothing is confirmed bud due to NDA, what we have is leaks and current/recent pricing in the market.Is that price confirmed? I was expecting it to be around £700 but beyond short term demand being more expensive than a 3080 makes little sense.
hang on, need clarification
as i cant get my hands on a 3080 i thought id try an order a 6800xt, considering its amd top card however
are you saying there will be a 6900xt
which means its a faster card than the 3080? i might as well wait for the 6900xt then
Unobtainium except for bots and @JediFragger (who may or may not be a bot)As it stands, i think the 6800XT reference at £589 is the way to go for me at the moment, even if the 6900XT/3090 are slightly quicker, i won't see it on the screen, its just for benching only.
PC gaming is indeed a rip off.I think this is basically me out of pc gaming.
It's not worth twice price of a console. And that's just the gpu
So, are we basically looking at 2k for a pc build now? Vs 450 for a console?
I am tempted by a PS5 but got my head set on a 6900XT or even a 6800XT, as performance is superb. I am hoping RT will get better over time but doubt it and accept that it is AMD's first foray into it and will need a little more time. On par with my 2080Ti, so good enough for my 3440x1440 res.
I am tempted by a PS5 but got my head set on a 6900XT or even a 6800XT, as performance is superb. I am hoping RT will get better over time but doubt it and accept that it is AMD's first foray into it and will need a little more time. On par with my 2080Ti, so good enough for my 3440x1440 res.
When is it 2pm the AIB release?
Is it going to be 2pm...or 1.58...or are forum members getting screwed over
Is it going to be 2pm...or 1.58...or are forum members getting screwed over
Everything in that RTX rubbish is in the DX12u rubbish and in the xbox rubbish. DXR performance is better on NVidia hardware and not by a small amount. Any game with DLSS in it is an instant win for nvidia. AMD need games that use games their hardware to the fullest and leave the extra performance on nvidia cards untaped. Thats how AMD can win in future games. If nvidia hardware which has twice the shaders, is fully unutilised in games then AMD cards cant match them. If game developers use only AMD technology nvidia loses. If games to use nvidia technology and hardware fully then AMD dont have the hardware performance to even come close to Nvidia. Nvidia are faster than AMD at the moment. By 4-6% https://www.techpowerup.com/review/amd-radeon-rx-6800-xt/35.html at all resolutions and approx. 30% in RT games like control (DXR game, both rdna2 and 20 &30 series support https://www.techpowerup.com/review/amd-radeon-rx-6800-xt/38.html ) which use RT features other than limited light RT lighting and shadows.
Also AMD have no DLSS like feature, not until Microsoft finish developing it. Remember it took until DLSS 2.0 for it to be any good for nvidia. DLSS 2.1 with the 9x mode was released September 3, 2020 which is the great DLSS version. This is nearly two years of training DLSS on supercomputers and refining it.
AMD and MS need to catch up in a few months.
Hang on, you have not purchased a 3090 yet? Thought that what you said you was going to do?
Yes, the 6900XT will be a better card than a 3080 in rasta performance. Though will still be behind in RT if that means anything to you. Will likely be between £900-£1000.
Rasterisation, i.e. traditional non rt performance.nah man ive been trying to buy a card for the past 45 days, none in stock anywhere
whats rasta performance, sounds black to me
Yes RT is needed for sure, ppl say that AMDs ray tracing gonna be poor compared to Nivdia?
Rasterisation, i.e. traditional non rt performance.
I suggest you watch some reviews to get a idea of what's what and make a decision that suits you best.
AMD runs DXR 1.1, Nvidia DXR 1.0, both consoles run DRX 1.1 even if not by name also on the PS5, DXR 1.1 was codeveloped between Microsoft and AMD.
DXR 1.1 uses Inline Ray Tracing, which requires a completely different approach to Ray Tracing at the hardware level and DRX 1.1 is far more flexible and efficient than the legacy DRX 1.0 Nvidia use in Turing and Ampere.
Games need to be code for either DRX 1.1 or DRX 1.0, they are backwards and forwards compatible they just don't run efficiently when not properly coded for one or the other, as i keep saying all games other than Dirt 5 are RTX games, or DXR 1.0, which will work on RDNA2 GPU's but almost in a "safe mode" state.
AMD and Nvidia use entirely different ways of Ray Tracing, AMD's GPU's will never run RTX, or DXR 1.0 games properly because the hardware in RDNA2 GPU's is not natively compatible with the code Nvdia use (DXR 1.0) and far from AMD and Microsoft catching up with Nvidia they are already ahead of Nvidia, Nvidia will be using DXR 1.1 in their next generation of GPU's and unless Nvidia pay developers to use the old DXR 1.0 from here on out they will be making RT games with DXR 1.1.
https://devblogs.microsoft.com/directx/dxr-1-1/
Not sure what you mean. Care to elaborate?I hope you're not equating compute throughput (IE FP32 GFlops) to rasterization performance?
AMD runs DXR 1.1, Nvidia DXR 1.0, both consoles run DRX 1.1 even if not by name also on the PS5, DXR 1.1 was codeveloped between Microsoft and AMD.
DXR 1.1 uses Inline Ray Tracing, which requires a completely different approach to Ray Tracing at the hardware level and DRX 1.1 is far more flexible and efficient than the legacy DRX 1.0 Nvidia use in Turing and Ampere.
Games need to be code for either DRX 1.1 or DRX 1.0, they are backwards and forwards compatible they just don't run efficiently when not properly coded for one or the other, as i keep saying all games other than Dirt 5 are RTX games, or DXR 1.0, which will work on RDNA2 GPU's but almost in a "safe mode" state.
AMD and Nvidia use entirely different ways of Ray Tracing, AMD's GPU's will never run RTX, or DXR 1.0 games properly because the hardware in RDNA2 GPU's is not natively compatible with the code Nvdia use (DXR 1.0) and far from AMD and Microsoft catching up with Nvidia they are already ahead of Nvidia, Nvidia will be using DXR 1.1 in their next generation of GPU's and unless Nvidia pay developers to use the old DXR 1.0 from here on out they will be making RT games with DXR 1.1.
https://devblogs.microsoft.com/directx/dxr-1-1/