The Witcher-Official Thread

hey! :p what does the 1.1 patch do :confused:

Gameplay & text bugs fixed:

- Fixed character development issues with some abilities and skills.
- Fixes for some storyline related progression breaks.
- Fixes for druids' day-night cycle in Act 5.
- Fixes for sex scene with nurses in Act 5.
- Signet fixes (some signets were received twice).
- Fixed story incoherency regarding Erkyn in Act 3.
- Experience gain indication localization fixes.
- Mutagen potion - new fixes for showing up a message.
- Fixed items used in eating animations.
- Geralt's allies fixed to always react properly to all mosnters.
- Bounty Hunter is Agent Smith no more (he doesn't replicate). Mr. Geralt, we missed you...
- Echinopses and Archespores now use their own spikes instead of arrows.
- Fixes for alchemical ingredients extracted from some monsters.
- Raven Crypt - few fixes for geometry and placeables.
- Fixed few places where player was supposed to meditate, but couldn't.
- Fixed story incoherence in Berengar quest.
- Soldier practicing on training dummy won't penetrate... it.
- Berengar won't disappear on sight when sparing him.
- A whole lot of localization fixes (some of them won't work with old savegames!).

Code bugs fixed:

- Fixed all diagnosed stability issues and crashes.
- Fixed few gameplay issues with WSAD and mousedrive controls.
- Alt-Tab related issues fixed (random crashes, hang-ups, cursor blocking).
- Cat potion estimated time display - fixed.
- Dropping items from the inventory fixes for better spread.
- Weapon visual FXes fixed during dialogues.
- Confirmation box shown when player uses Quick Load.
- Tooltip fixes for lower resolutions (for example 800x600).
- All read books now have the appropriate note in description.
- Sitting animation fixes for few characters that sat beside the chair.
- Alt-Tab fixes for dialogue lines and gameplay options.
- Savegame option blocked around Aard throwing time.
- Audio: rat squealing sound fixes for minimized mode.
- Movies and cutscenes fixes for Alt-Tabbing.
- AI: fixed NPCs chasing enemies that were no more.
- AI: few poker fixes.
- Fixed problems with items appearing back in storages.
- Fixed blizzard problems with cutscenes and dialogues.
- Fixed toxicity effect for Alt-Tabbing.
- Finishers fixes - animation sometimes did not play.
- When taking out an unknown item of the storage, the user can no longer see the name of the potion. Good one...
- Fixed saving in tight places (player got teleported after load... sometimes).

Art & sound bugs fixed:

- Vizim's Temple Quarter: ~30 physics fixes; corrected barrels; ~10 decoration fixes.
- Kaer Morhen: Wild animals fixes.
- Sewers: commoners sleeping fxes; ~5 item properties fixes; ~10 skeleton placement fixes.
- Vizim's Temple Quarter/Burning Vizim:The banner on the tower is no longer black.
- Old Manor: Koschey boss movement fixes.
- Mutants fixes for decapitation. That means no decapitation now.
- Werewolf physics fixes.
- Chainmail stand placeable now has collision surface (player/npc can't pass through it).
- Celina brightness fixes for interiors.
- Order knights lighting fixes.
- Bread item fixes for eating animation.
- More detailed model of Horse+Wagon for opening cutscenes.
- Journal entry for crypts fixed now.
- A child in epilogue cutscene doesn't look like badly sewn young Frankenstein.
- Old lady and dwarves - idle animation fixes.



ftp://ftp.download-center.com/international/TheWitcher/TheWitcherPatch_1.1.exe
 
Went into work to grab this earlier (paying at the weekend to avoid breaking the street date :D).

The game is fantastic, ingame runs silky smooth @1900x1200 everything on max except the cutscenes which stutter a little normally on the wide pan shots.

I only went to get this after reading this thread so thanks guys it will give me something to do other than the usual first person shooters.
 
"One day before the official game's launch, Atari has issued the first patch for The Witcher, updating to v1.1 this action-RPG developed by CD Projekt Red Studio. Notice that the bugfixes included in this patch will work only if a game is restarted from scratch, for some others a corresponding act needs to be restarted."

:(
 
Just as well I didn't start playing earlier today then. Will start afresh with patch installed. At any rate, what I have played so far has been really great. Once you get past the tutorial bit it really opens up nicely! :)
 
hrmm hopefully these arent a competitor... i mean they sell food :)

Asda have got it at 17.97 on their webby. But ill do a quick phone in the morning to check the price as its possibly higher in store. So ill do a quick phone round the usual suspects beforehand.
 
Thanks for the heads up on the patch :p, must say these guys are on the ball :cool:, my copy has been dispatched and gonna be here tomorrow so cannot wait :D

Theres a DX9 november distro in the graphics card forum so dont forget that ;), i am all ready to go now, just need to spring clean my hard drive and i am good to go :p

Dont want this lovely game going onto a messy hard drive lol :D
 
Having played this for a while now I can honestly say - how good is this game!!!! It is ace.

If you like RPG's even remotely, then get this. :D
 
So far the game is simply fantastic. So many small details I am picking up on such as the amount of different sounds there are for footsteps depending on the surface. When it rains the NPC's run for cover, the AI or animations for ducks, chickens pigeons, you name it.

The dialogue is very well written and so far the voice acting is top notch. Oblivion feels like a game for ten year olds after playing this for the last 3 hours. This could possibly be my personal game of the year.
 
hrmm hopefully these arent a competitor... i mean they sell food :)

Asda have got it at 17.97 on their webby. But ill do a quick phone in the morning to check the price as its possibly higher in store. So ill do a quick phone round the usual suspects beforehand.

Thanks! I work there so will have a look :)
 
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