Tomb Raider - Rise of the Raider PC

DX 12 tanked my performance on the benchmark and in game. Typical FPS (every possible option maxed at 2560 x 1080 inc smaa x 4) = 58 to 60 FPS (limited with vsync).

DX 12 = around 40.

Either something wrong with my system*, or with DX12 and SLI? Dunno...


i7 2700k clocked to 4.7 ghz
16g DDR3
2 x GTX 980
 
Last edited:


Updated to latest drivers with hotfix, turned off the new power efficiency feature and now dx12 actually works. In game its no longer a jerk fest like it was with dx12 on previous driver and smoother than dx11.

Check benches, on test 2 and 3 on dx11 i get a slight jolt a couple of times which account for the low fps, happens same place everytime. dx12 is much smoother, in game is very nice now.
 
Last edited:


Updated to latest drivers with hotfix, turned off the new power efficiency feature and now dx12 actually works. In game its no longer a jerk fest like it was with dx12 on previous driver and smoother than dx11.

Check benches, on test 2 and 3 on dx11 i get a slight jolt a couple of times which account for the low fps, happens same place everytime. dx12 is much smoother, in game is very nice now.

Very impressive
 
Last edited:
Started playing this over the weekend and loving it so far, reminds me of the 2013 reboot but with some improvements. Graphics are stunning, really impressive. I'm running it maxed out @ 1080p apart from Textures at high and Performance has been rock solid. I notice a few minor blips around the Soviet Installation but otherwise it's been smooth sailing.
 
Back
Top Bottom