Games are supposed to generally change for the BETTER during development. Although in recent times this has apparently been shifted to mean "optimized" to adapt to low-powered consoles.
https://linustechtips.com/main/topic/170479-ubisoft-massive-sweden-leak-on-division-downgrade/
No surprise at all but there we have it, consoles are the "main" reason for downgrades.
Features/graphics are removed in order to keep the gap between PC and consoles small. This has been incredibly obvious over the last year or 2 with certain games barely looking any better on PC (see digital foundry comparison videos).
Yes it might not just be ubisoft, CPDR etc. that are the ones to blame here but still it doesn't change the fact that the games are being downgraded for the PC. Yes, the performance demands "might" be a concern as well as stability but once again, I point back to watch dogs mods that re-enabled a lot of the e3 features in the config files etc. and had little to no impact on performance nor the stability of the game (in fact the modders got the game to run and look better than what ubi did...
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)
But no doubt, this will all be called "fake news" or just a bunch of kids in a circle jerk making it up...
And as always, my point and question which seems to get ignored is, if other big developers/publishers can show accurate footage of what their game will look like before release then why can't ubi, CDPR etc.?
Except its literally every AAA publisher that does it. Its happened for years and will always happen. Judge the game when its released and not footage from years before hand and it instantly stops becoming a problem. No one needs to pre order as there will always be enough keys at launch so why is it such an issue? If someone keeps falling for it over and over again the problem is a bit more close to home is it not?
"Every" game developer/publisher does not do this. As I pointed out earlier, ones, which do not show misleading trailers:
- rockstar
- rocksteady
- bethesada
- blizzard
- DICE/EA
They might use in game cinematics for some trailers but they always mention or show this in the video somewhere and generally it is pretty obvious if a game trailer is in game play footage or a cinematic scene, where as with ubi, they show game play footage and don't mention anywhere in the video saying that it might change, not representative of the final game etc. (at least they didn't back when div etc. first e3 trailers were shown)
EDIT:
And this is what people want to see (taken from that article):
I do share this in the hope’s that my colleagues and publishers and a lot of people who make false promises and do demonstrations which wrongfully create too much hype that they cannot deliver on ultimately stop doing such things. I want to see the industry actually move forward and not be so full of itself by promising too much and delivering too little.
Like I said before, show me what has improved and been added to the game each year, rather than showing me what has been removed and downgraded with each new trailer. If you don't have anything worth while showing then you wait until you do. Don't waste time and money on one small play test area purely for trailer purposes, use that time and money on the entire game.