That mega lights comes pretty close to path tracing... every light source having its own shadow is HUGE!
Just saw the mega lights demo
All I could see was how lovely the blurry textures looked, man I love TAA and I'm sure Epic does too
And then you have people jump into the engine, press a couple buttons and post videos "omg look how amazing lights look" and some lazy developers sees that and puts that in his game, probably follow the video step for step because he doesn't understand the engine
And that's how we end up with games that look and run like PS3 games using so called modern graphics, and to try and fix it, they slap on a layer of dlss/fsr, heavy sharpening filters and frame Gen so you can play your blurry game with more latency
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