Unreal Tournament III System Requirements Released!

I used to run UT V436 on a Pentium 233 MMX and a Voodoo 2 years and years ago, 640x480x16bit .:)

Sounds like UT3 might even run on my PC as it is now. XP3200 // 1024 PC3200 // 9800 XT.
 
Hmm, some thing looks and sounds wrong here, from all the reviews and talk about this game and using DX10, and being compared to Crysis as well . Those spec's just don't add up at all, does anyone else feel the same, or is it just me :confused:

08375548.jpg
 
yep as i mentioned in my above post, no mention of dx10 and also people were saying that UT3 would be using the agiea ppu, surly something is up with those specs in the OP. the recommended specs shoudl be mentioning a dx10 card and agiea ppu. since they dont im guessing the game is gonna be dx9 only, and they scrapped the use of the agiea ppu. ???
 
Midway and Epic today announced the minimum and recommended system requirements for the PC version of Unreal Tournament 3, the highly anticipated first-person shooter scheduled for release in November 2007. Please see below for all information regarding these requirements along with newly released screenshots from the PC version of Unreal Tournament 3.

Minimum System Requirements

• Windows XP SP2 or Windows Vista
• 2.0+ GHZ Single Core Processor
• 512 Mbytes of System RAM
• NVIDIA 6200+ or ATI Radeon 9600+ Video Card
• 8 GB of Free Hard Drive Space

Recommended System Requirements

• 2.4+ GHZ Dual Core Processor
• 1 GBytes of System RAM
• NVIDIA 7800GTX+ or ATI x1300+ Video Card
• 8 GB of Free Hard Drive Space

Pretty damn low recommended requirements imo. I should be able to play it pretty well then :)

Is an ati x1300 = 7800gtx?!
 
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yep as i mentioned in my above post, no mention of dx10 and also people were saying that UT3 would be using the agiea ppu, surly something is up with those specs in the OP. the recommended specs shoudl be mentioning a dx10 card and agiea ppu. since they dont im guessing the game is gonna be dx9 only, and they scrapped the use of the agiea ppu. ???

A Dx10 card isn't a requirement though so they don't have to put it down.

It is using Dx10 otherwise you can't use anti-aliasing.
 
Hmm, some thing looks and sounds wrong here, from all the reviews and talk about this game and using DX10, and being compared to Crysis as well . Those spec's just don't add up at all, does anyone else feel the same, or is it just me :confused:
Those images show what the engine is capable of but not neccessarily what the actual game will look like.

My PC is getting on a bit now but it looks like I should be able to run this ok.
 
Its already been mentioned in the XS thread that it was actually written as X1800 series, and somewhere in between it was misread.
 
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