Upgrade path from Rift S

We can see that you've obviously put a great deal of effort in to making the Quest 2 more comfortable, and if the pro isn't worth it, you may as well stick with the
Rift S.
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Charging it now, (another annoyance) going to give it another try
Put a power bank on the back of the strap. Not only does it give much longer play time but it acts as a brilliant counterweight massively increasing comfort. There also a ton of aftermarket straps available to find one that suits you.

Wireless is fantastic for pcvr in my mind. With a powerbank I need to stop playing before my device is dead anyway. Though just buy another powerbank if you do manage to get through one and swap them.

I got a cheap skull cap attachment to go on the back of my original strap, covered it in some foam, then used some Velcro cable ties and another cheap battery attachment to hold the battery on. Probably no more than £20 worth of mods including the powerbank.
 
There is no upgrade unfortunately everybody wants to sell you into gimmicky wireless VR and their walled gardens full of subpar experiences.
 
I just don't like the detethered graphics reduction

Compared to a Rift S any modern wireless headset will be a substantial improvement in visual quality. Tethered with a USB lead and some tweaked settings it will be overwhelming improvement in visual quality.

I've got two wired headsets - a Rift CV1, and an Index. the fact that both of these are now gathering dust and most of my PCVR time is now spent wireless on the Quest Pro says something.
 
Anyone got any hands on experience with the Pico 4?

Yep. I currently own/use a Rift S and have bought a Pico 4 twice. The 1st was on the day of launch, the 2nd was because I'd been convinced online that all was now good.
Both were returned for a refund. Neither had any defects.

It's worth bearing in mind that the only use case for myself is flight sims, primarily DCS and then FS2020.

The Pico 4 is certainly a good improvement in visuals (at least IMO).
However:
- I really disliked the facial interface, which I found to be uncomfortable
- On the second I was trying to get DCS running using OpenXR via Virtual Desktop over USB-C. After around 6 hours I did finally get it to work. Next day, nope, just wouldn't work regardless of what I did and trying to use VD via USB cable resulted in BSOD
So from a hardware perspective, I thought the Pico was a good device, as the facial interface would be a fairly easy fix.
However, their software is just not there yet.

Me, I'm currently saving for a Meta Quest Pro.
 
Yep. I currently own/use a Rift S and have bought a Pico 4 twice. The 1st was on the day of launch, the 2nd was because I'd been convinced online that all was now good.
Both were returned for a refund. Neither had any defects.

It's worth bearing in mind that the only use case for myself is flight sims, primarily DCS and then FS2020.

The Pico 4 is certainly a good improvement in visuals (at least IMO).
However:
- I really disliked the facial interface, which I found to be uncomfortable
- On the second I was trying to get DCS running using OpenXR via Virtual Desktop over USB-C. After around 6 hours I did finally get it to work. Next day, nope, just wouldn't work regardless of what I did and trying to use VD via USB cable resulted in BSOD
So from a hardware perspective, I thought the Pico was a good device, as the facial interface would be a fairly easy fix.
However, their software is just not there yet.

Me, I'm currently saving for a Meta Quest Pro.
There's a real mixture of reviews on the rain forest. Some glowing some really negative, I had one in my basket last night but now I'm thinking I should wait for the quest 3. I was even toying with the idea of the quest pro seeing as thats had a nice price cut and I was looking at buying a good used one but still unsure. I've been using my sons quest 2 all day yesterday and while my opinion of it has improved I really don't like having to unplug it to recharge it, wireless is ok but I can see compression artifacts slightly, even plugged in the bitrate feels lower than my Rift S due to the DP port instead of usb.
 
There's a real mixture of reviews on the rain forest. Some glowing some really negative, I had one in my basket last night but now I'm thinking I should wait for the quest 3. I was even toying with the idea of the quest pro seeing as thats had a nice price cut and I was looking at buying a good used one but still unsure. I've been using my sons quest 2 all day yesterday and while my opinion of it has improved I really don't like having to unplug it to recharge it, wireless is ok but I can see compression artifacts slightly, even plugged in the bitrate feels lower than my Rift S due to the DP port instead of usb.

There does seem to be a substantial difference somehow between how the Quest 2 performs wirelessly and how the Quest Pro does. It's not just sharper, it also seems to suffer less from compression artefacts. They are there, but nowhere near as noticable.

I'm not sure why that is - possibly it's due to the panels which are better at hiding it (I had a cheap TN monitor once that showed up every bit of video compression, but a more expensive IPS one didn't), or the SOC can handle the thoughput better, but it is a noticable improvement, and it's much better over a cable too.

It does depend on the game though. Most games look great wireless, but a few like Skyrim and driving sims tend to show compression more and benefit from a wired connection.

I used to use my Index in preference to the Quest 2 for PCVR precisely because the Index looked sharper despite the lower resolution.
Quest Pro looks way better than either the Quest 2 or Index. It's the first headset I've used that can replace both for each use case, wireless and wired.

Quest Pro should support Wifi 6E in a future update which hopefully will improve wireless quality. Quest 3 should hopefully be better than the Quest 2 for wireless, maybe better than the Pro, though that remains to be seen.

Basically, wireless PC VR is getting better with newer headsets, and will be much better when the new wireless standards are supported.
 
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