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V-Ram arguments, 4GB is not enough!

Game FPS fluctuates massively for me in some areas but the areas where FPS are stable and high, the game is buttery smooth (no freesync screen) even with high VRAM usage on my 290 4GB.

Must be your 0.5GB of VRAM letting you down ;) :p

Saying that, I am sure it will run much better come the final version as the current version, FPS are all over the place and some textures look pretty awful.
 
Game FPS fluctuates massively for me in some areas but the areas where FPS are stable and high, the game is buttery smooth (no freesync screen) even with high VRAM usage on my 290 4GB.

Must be your 0.5GB of VRAM letting you down ;) :p

Saying that, I am sure it will run much better come the final version as the current version, FPS are all over the place and some textures look pretty awful.

Best 4gb cards I have used at 2160p were my 290Xs.

Not all 4gb cards are equal even though they have the same memory size.
 
People really don't get the difference between uses and needs, shame really as it's such a completely basic and simple concept to grasp.

I understand the concept ok....

If the game grinds to a halt and won't run, it needs more memory !!!!

Best all round cards AMD make at the moment are the 390P and 390X. AMD know if you can get 8gb on a card then it is well worth doing.
 
People really don't get the difference between uses and needs, shame really as it's such a completely basic and simple concept to grasp.

Won't go near the second game but based on what I've seen and the original games graphic style I would be shocked if it required more than a couple GB of memory, if that frankly. That is need btw, being an Nvidia game(going off the first game), it never surprises me when Nvidia games randomly use much more memory than they need, gotta drive them sales of cards with more memory.

Also 4GB cards don't have 4000MB, they have 4096MB of memory........

Not a fan of the first game?

This one is running on the Frostbite engine instead of the Unreal 3.0 engine, so you would expect it to be more optimised to AMD surely?
 
Mirror's Edge... game started stuttering, i looked up to my OSD, 4049MB.. :o

In your face 290/X owners, you're not safe either. :p


Isn't that with your 970? Dosn't that have 3.5Gb of GDDR5 then 500Mb of slower Vram?

Also what Res was you playing at? Can't tell if 1440p or not cos of down sized SS
 
lol you used 4gig in 1080p, thats impressive, must be a poorly designed game if they couldnt keep the mem use under 4gig for 1080p as most 1080 cards only have 4gig.

If the game is only in beta i guess ya better mention it to them so they get that sorted before release. Maybe they can add a memory usage thing like in gta to keep things in check.
 
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It clearly says BETA on the image so it must be Catalyst

I thought everyone sent back their 970's once they realised they had been done over and bought 290X's

Never have a problem with my 290X at 1440P
 
With the exception of GTA V where I have to lower settings considerably I'm coping surprisingly well with two 1.5Gb GTX 580's @ 5760x1080(!) Battlefront not surprisingly really struggles if I ramp it up (given the games 2Gb minimum requirements hardly a shock!) I'm aware I need to upgrade but am undecided at to what to opt for, I'm hoping once Pascal arrives I'll be able to get a couple of 970's cheap or maybe a 980 / Titan, just have to wait & see.

As I say though, it currently rocks along far better than I have any right to expect. :)
 
Hold on... So the guy is using a card that is known for having 3.5gb of proper vram and more importantly is playing on a game that is in beta and not been optimised, yet people are taking this as evidence that 4gb is not enough at 1080p? Lol!

As soon as I saw the article name I knew kaaps would be in here ;)

By the sounds of it, if the next gen 14/16nm cards coming out do not have 16gb vram then they will be fail. I mean clearly you can see many games making use of over 8gb of vram, therefore if you plan on keeping the card you buy for 2 years or more, anything less than 16gb won't do. Hell I say might need 32gb to be on the safe side :p:D
 
lol you used 4gig in 1080p, thats impressive, must be a poorly designed game if they couldnt keep the mem use under 4gig for 1080p as most 1080 cards only have 4gig.

If the game is only in beta i guess ya better mention it to them so they get that sorted before release. Maybe they can add a memory usage thing like in gta to keep things in check.

Hold on... So the guy is using a card that is known for having 3.5gb of proper vram and more importantly is playing on a game that is in beta and not been optimised, yet people are taking this as evidence that 4gb is not enough at 1080p? Lol!

As soon as I saw the article name I knew kaaps would be in here ;)

By the sounds of it, if the next gen 14/16nm cards coming out do not have 16gb vram then they will be fail. I mean clearly you can see many games making use of over 8gb of vram, therefore if you plan on keeping the card you buy for 2 years or more, anything less than 16gb won't do. Hell I say might need 32gb to be on the safe side :p:D

or the game is well optimised - for 720p and 8GB ram consoles. You turn the res up and detail settings up and suddenly its using the ram it wants to....


possibly even using hi res texture with minimum compression for better quality
 
the argument started in 2014 which wasn't much of a point, but games suddenly became more ram hungry in 2016, when consolitis games started pouring into PC.
 
the argument started in 2014 which wasn't much of a point, but games suddenly became more ram hungry in 2016, when consolitis games started pouring into PC.

oh you mean consoles have more than 4GB of ram available so devs are using it?
 
@ 1920x1080 or lower 4GB VRam is enough but you may need to trade some AA settings off & or use FXAA.

@4K I am finding a single GTX 980 Ti is just about enough & that only has 6Gb VRam. Batman Arkham Knight uses all of that as well. So does Fallout 4 for some strange reason even though it looks very dated!

Dark Souls 3 looks great @ 4K & only uses 4GB VRam. Varies so much game engine by game engine.
 
Exact reason why I decided to jump on 2 390 cards last year, I was in the market for a couple of fury x cards when they launched but the 4gb vram was a huge concern for me. I still think the trend going forward will really start seeing that 4gb vram be eaten up, definitely at 1440p but I can see it being a problem even at 1080p on the bigger titles.
 
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It depends just HOW much it needs. Like I said several months ago I had 2 4gb 980s.

I was concerned the 4gb would not be enough for 4K. But they ran beautifully since release when I bought them. That was on the biggest titles at 4K. They never ran out.

Sure it got close at about 4070mb but never passed the 4096mb.

I do find it hard to believe a 4gb card would run out at 1080p.

A 6gb card will use more than a 4gb and the TX's 12gb will use more than a 6gb card.
 
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Honestly, wait until final release and see what is what :p

From my time spent on the beta, the game is nothing special looking, a lot of textures look very bland, almost like they aren't being rendered properly and the FPS are all over the place for me regardless of settings, even vsync doesn't work....

DICE and their frost bite engine are usually pretty good for optimisation and performance on various PC setups so I fully expect it to be a lot better once released.


Personally, I have yet to play a game where VRAM has been an issue, not having GPU grunt has always been more of the issue and imo, once games start to "properly" use 8+GB of VRAM, most of us, if not everyone.... will be on new gen cards anyway.
 
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