Valheim

These videos helped me immensely [..]

Cheers, that was handy. I knew about the second one but not the first and I've got a few of the "will not flatten!" spots in my interim base.

There are limits to the "grow your land out into the sea" thing. I moved worlds after failing to build an island for my fortress and a causeway to the mainland. You can do it very close to the shore, but only very close to the shore. My guess is that the maximum height increase is counted from the sea floor and the sea floor drops away quite quickly.
 
How to raise and flatten explained in just over a minute: [..]

"Go to the Black Forest and mine those rocks you always thought were copper from a distance" resonated with me. I've been fooled a fair few times by those mossy rocks. Aha! Rock with green bits! Yes, no.
 
Cheers, that was handy. I knew about the second one but not the first and I've got a few of the "will not flatten!" spots in my interim base.

There are limits to the "grow your land out into the sea" thing. I moved worlds after failing to build an island for my fortress and a causeway to the mainland. You can do it very close to the shore, but only very close to the shore. My guess is that the maximum height increase is counted from the sea floor and the sea floor drops away quite quickly.

It seems to be a maximum height vs adjacent terrain thing. If you try to create a channel with a pickaxe into higher terrain one "block" wide, there is a point where you cannot channel any further at the same height, you have to widen the "V"
 
Isn't sleeping in a more dangerous biome, well, more dangerous? I don't fancy being out at night in the black forest biome.



Perhaps you could make seperate buildings? I've decided that my planned final form base is going to be much too large to be one building so I'm going to split it into seperate buildings - a keep, a great hall, a workshop and a warehouse. Another option is a "line of Toblerones side by side" roof built on timber beams running across the building. I don't like that because I think it wouldn't be practical (in the context of most gameworlds in which a player builds) to keep it draining properly and it certainly wouldn't work in reality with a thatched roof, but that's a personal decision. You could headcanon an explanation of how it works. Angled metal guttering along the lines where two triangle-rows meet, maybe.



A modder recently added a blueprinting mod, which might be useful to you.

https://www.nexusmods.com/valheim/mods/5

I’ve just completed the building of my far too big 2 storey building. I do plan on having different buildings, for different tasks, but got a bit carried away with this one. Next build a dock.
 
It seems to be a maximum height vs adjacent terrain thing. If you try to create a channel with a pickaxe into higher terrain one "block" wide, there is a point where you cannot channel any further at the same height, you have to widen the "V"

I think there's also another limit based on the seed-generated height, the height before player terrain changes. Otherwise you could build kilometres high if you made it wide enough and I think that's impossible. But I am now tempted to try :) I have ~5000 stone in store at the moment so if the only limit is surrounding terrain height I could make a very tall pyramid.

I’ve just completed the building of my far too big 2 storey building. I do plan on having different buildings, for different tasks, but got a bit carried away with this one. Next build a dock.

Here's a fun thing...one of the planned expansions for 2021 is a significant increase in building and cooking. More things to build with!

Although it could be an awkward conversation:

Odin: Warrior, I have given you new life in Valheim so you may strive to kill mighty enemies and thus earn your place in Valhalla!

Player: That's nice, I suppose, but I'm busy building a castle and village and farm and dock and...can you get someone else to kill those enemies for you? I'd do it, but what with fishing and farming and brewing mead I'm pretty short on time for killing mighty enemies. And I'm making a new chair and a nice rug. And I have some ideas about remodelling the meadhall.
 
I've encountered an odd problem. I placed a cauldron in a fireplace to get ready for brewing potions but later realised I'd placed it a bit too far back and it wasn't conveniently accessible. Building at night isn't a good idea. So I'd just scrap it and build another slightly further forward. I can't scrap it. When I try, I get the "missing workbench" error. But I was able to build it there, so how could there be a missing workbench?
 
I think they'll be big things coming to do with building for sure. Maybe even a sandbox mode with unlimited materials.

They said they're watching how people play the game so the future should be good for this game.
 
I've encountered an odd problem. I placed a cauldron in a fireplace to get ready for brewing potions but later realised I'd placed it a bit too far back and it wasn't conveniently accessible. Building at night isn't a good idea. So I'd just scrap it and build another slightly further forward. I can't scrap it. When I try, I get the "missing workbench" error. But I was able to build it there, so how could there be a missing workbench?

It might be a forge you need nearby. Select the hammer as if you're going to build another, select the cauldron and it will tell you the workbench type. Workbench can be a forge, stone cutter etc.
 
Had a bit of a disaster!
Spawned at my swamp base (in meadows) in my lvl3 troll armour, and same level bronze mace, sheild, axe, pickaxe and the 2 useful trader items. Doorbell rings and I'm like...should be fine in my forward base...and answer the door without logging out....
Returned to find bonemasses cronies stopping around the base, repeatedly killing me, in a weird death cycle. Finally the red circle disappeared, along with all reference to my gear....no grave had my gear. At least I had bronze armour in a chest, along with 120 pieces of iron ore...just gotta craft new weapons now.

Top tip is to place a marker labelled like 'gear' where you last died with all your gear...saved me many times (except in my above situation)
 
It might be a forge you need nearby. Select the hammer as if you're going to build another, select the cauldron and it will tell you the workbench type. Workbench can be a forge, stone cutter etc.

Yes...but if the cauldron's location isn't within range of the right workbench how was I able to build the cauldron?

Maybe I'll just remove the campfire, wall up the cauldron and build a cauldron outside in an open-walled crafting shed like I did with my charcoal burner and my smelter.

One day I'm going to get around to modding the game so it doesn't require the right kind of workbench to be within a handsbreadth of the working location.
 
Damn that sucks, I've had similar with answering the door to come back and find myself surrounded. Thankfully the foes in the black forest don't even register any damage with padded armour! Literall life saver!
 
Yes...but if the cauldron's location isn't within range of the right workbench how was I able to build the cauldron?

Maybe I'll just remove the campfire, wall up the cauldron and build a cauldron outside in an open-walled crafting shed like I did with my charcoal burner and my smelter.

One day I'm going to get around to modding the game so it doesn't require the right kind of workbench to be within a handsbreadth of the working location.

I can't remember which bench you need for that, guessing it's a forge as it seems a lifetime ago I built one. Just deconstruct a forge, move it near, the deconstruct away. Can move it back after...
 
Had a bit of a disaster!
Spawned at my swamp base (in meadows) in my lvl3 troll armour, and same level bronze mace, sheild, axe, pickaxe and the 2 useful trader items. Doorbell rings and I'm like...should be fine in my forward base...and answer the door without logging out....
Returned to find bonemasses cronies stopping around the base, repeatedly killing me, in a weird death cycle. Finally the red circle disappeared, along with all reference to my gear....no grave had my gear. At least I had bronze armour in a chest, along with 120 pieces of iron ore...just gotta craft new weapons now.

Top tip is to place a marker labelled like 'gear' where you last died with all your gear...saved me many times (except in my above situation)

There is a mod that adds a pause function to the game if you're playing a solo game. Which, like many mods, is something that should already be in the game.
 
I can't remember which bench you need for that, guessing it's a forge as it seems a lifetime ago I built one. Just deconstruct a forge, move it near, the deconstruct away. Can move it back after...


Yes...but if the cauldron's location isn't within range of the right workbench how was I able to build the cauldron?
 
Does anyone have experience playing this solo? Is it still decent, or something you have to play with friends?

It's fine solo. I've been playing it solo for about 40 hours. Some people have been playing it solo for hundreds of hours.

I don't know why the publishers have chosen to pretend it's multiplayer only. It isn't. You can play either way. It works equally well as a SP or MP game. You can even have a SP world and a MP world with the same character and swap between the worlds at will, taking whatever is in your inventory with you.
 
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