Valve has a surprise for us..

You really think that looks incredible?
Really?
It looks like some fluff to me, a fun playbale game, that involves basic physics, and lots of fun.

I thought i got original portal free with orange box, or something similar, I certainly wouldn't have paid any great amount of money for it, it was fun, free and fun, it didn;t last overly long, and levels were not that difficult to work out.

That new version looks like they've stacked more FPS style content to try and drag it out to a full game. They added a hoover and hoover physics.

I really don't see this as announcement of the year, I must be getting old and picky, but fluff and fun things are entertaining, not gorundbreaking, or incredible.

You are getting old and picky I'm afraid, it looks awesome. How many other games can you think of that do what Portal 2 will do?
 
The internet is funny.

Valve have the most successful gaming digital distribution model in the world, they are the gatekeepers. They earn royalties on all the games on the platform, they pay no royalties on their own releases. They release some of the most critically acclaimed games in the history of gaming, and still are doing. They are one of the few developers that still believe in free DLC and are making it work for them. No Valve console port has ever been better than the PC equivalent.

Then they make a PS3 port and therefore must be forgetting their PC heritage, they are throwing it all away. Oh us poor PC gamers. They have been supporting consoles for ages now, one more isn't going to change anything.

As for the surprise, what exactly did we expect from a Portal themed surprise?

/\/\/\/\/\/\/\

The truth.

So going to get Portal 2 on release. Vavle deserve every penny I will give them. :p
 
You really think that looks incredible?
Really?
It looks like some fluff to me, a fun playbale game, that involves basic physics, and lots of fun.

I thought i got original portal free with orange box, or something similar, I certainly wouldn't have paid any great amount of money for it, it was fun, free and fun, it didn;t last overly long, and levels were not that difficult to work out.

That new version looks like they've stacked more FPS style content to try and drag it out to a full game. They added a hoover and hoover physics.

I really don't see this as announcement of the year, I must be getting old and picky, but fluff and fun things are entertaining, not gorundbreaking, or incredible.

Can you name a better puzzle game with physics as good as the source engine offers? Even if you could, it would never be as genius as Portal simply because of GLaDOS.
 
Holy mother of god that looks incredible.

This.

My jaw was on the floor throughout that, love the new liquid stuff they've added, really will add a lot to the game. It makes me think they've been playing a freeware game that came out this year (can't remember what it was called but it involved you painting different surfaces to add properties like bounce and speed to that surface)

Game looks sooooo much harder though, the bit at the end was ridiculous.
 
WOW PS3 or not that game looks beautiful and also looks ridiculously hard hopefully they will make this game longer by increasing the depth and difficulty of the puzzles portal was just too easy
 
Have they announced whether it will be a full length game or mini story so to speak like the first?
They say that the campaign will be roughly twice the length of the original. There will also be a totally separate coop campaign (new maps, characters etc) that is roughly the same length as the main campaign.


This.

My jaw was on the floor throughout that, love the new liquid stuff they've added, really will add a lot to the game. It makes me think they've been playing a freeware game that came out this year (can't remember what it was called but it involved you painting different surfaces to add properties like bounce and speed to that surface)

Game looks sooooo much harder though, the bit at the end was ridiculous.
It's called tag. They haven't just been playing it, valve have employed them :D They're good at finding talent.

The videos make it look harder, but they said in an interview that it isn't ridiculously harder than the original, just different.
 
Last edited:
They say that the campaign will be roughly twice the length of the original.

That's shorter than I was hoping, then, considering they were touting this as a "full-length" game.

The first Portal was completed by many people in under 3 hours - on their first play; under 2 hours in subsequent plays.

That means we're looking at ~6 hours for Portal 2, maybe less. Well, that's sure to be enough for some, but too short for many.
 
That's shorter than I was hoping, then, considering they were touting this as a "full-length" game.

The first Portal was completed by many people in under 3 hours - on their first play; under 2 hours in subsequent plays.

That means we're looking at ~6 hours for Portal 2, maybe less. Well, that's sure to be enough for some, but too short for many.
Plus the additional coop campaign, so 9 hours. So longer than the HL2 episodes, and MP tends to add to the re-playability. I am hoping it's a little cheaper than your stand alone game though.
 
Looks good but might be a bit too hard. I didnt like the fan made portal mod with the extra puzzles because of that.

The hoover physics looks pretty cool though.
 
That's shorter than I was hoping, then, considering they were touting this as a "full-length" game.

The first Portal was completed by many people in under 3 hours - on their first play; under 2 hours in subsequent plays.

That means we're looking at ~6 hours for Portal 2, maybe less. Well, that's sure to be enough for some, but too short for many.

Then those people should slow down, took me around 4h 30 mins the first time I played, probably down to 3h 30 mins by the 4th.


I personally don't really want the game harder, never been a major fan of hard puzzles, I don't particularly like a 'challenge', I'll just get bored and leave. Similar difficulty, just more variety!
 
This game is not healthy for people with balance disorders :(

I watched the youtube video that was linked too and now my brain wont stop swimming.
 
I would have been more excited if i heard Gabe announce that he was also going on a diet.
 
Then those people should slow down, took me around 4h 30 mins the first time I played, probably down to 3h 30 mins by the 4th.


I personally don't really want the game harder, never been a major fan of hard puzzles, I don't particularly like a 'challenge', I'll just get bored and leave. Similar difficulty, just more variety!

When did you first get into games? For those of us who grew up in the 80s today's games aren't anywhere near as hard as the arcade ports we all played back then. And in the 90s we had genuinely difficult original games that weren't arcade ports, but kept the difficulty high.

I mean I'm glad and all that many things have moved on since then, but kindergarten difficulty games don't really do anything for me :/

Since mid-2000 we've had little of anything that can't be finished with your brain on autopilot.

I guess I should add that there are at least two kinds of difficulty. One requires lightning reflexes and precision movements, the other a little creativity or planning and strategy. I'd rather have the latter. I don't mind coming face-to-face with an encounter that destroys me, as long as there is a clever solution that makes it easier.

If the only solution is to have cat-like reflexes and a 20,000 DPI mouse, I'm not a big fan of that kind of difficulty. But I don't think Portal 2 will be that kind of game.
 
Last edited:
Back
Top Bottom