I see Gimpy's point on the matter, especially regarding indie devs. It's not quite legalised piracy though - when you sell on a digital game, you lose access to it yourself, so there's no copy being made.
What I meant, was in the eyes of the developers/publishers, especially an indie, someone else has access to their work, yet they do not gain from it. Kind of like a person going into an art gallery, then giving their ticket to someone else to be used again. This would not be fair to the artist.
The thing is, we're at a turning point regarding consumable entertainment. In twenty years, it's ALL going to be digital. Books, films, games, everything. A precedent needs to be set regarding purchasing and ownership of digital goods, or we'll have no rights to the stuff we're spending money on in a few years.
I agree that were in a transition and this "stand off" was inevitable at some point.
Claiming people are torch wielding luddites for being concerned about this doesn't help though.
That was tongue in cheek but I understand it could have been not so and I apologise if it was not received as intended.
Personally, I just want what is best for the industry.
The big corporates will work around any ruling, they always do, it will be the smaller guys who suffer and it is that I think which is being forgotten.