Err, what? Looks like troll, smells like troll, but whatever, I'll bite.
Valve are a business, primarily a digital store, and game developer. Their F2P games are successful, their digital store exceptionally successful. They don't *need* to develop HL3. I would not be at all surprised if they aren't working on it.
If I were them I'd be extending this money making empire by building an ecosystem around their engine, which appears to be exactly what they are doing.
Just because someone holds a different opinion to you (and a perfectly valid point was made my Gimpy) does not make them a troll.
Stop typing complete garbage.
Valve are artists, Half Life is their most celebrated work of art.
Just because they do things their way, some people get all butt hurt.
I must have missed the valid point, was it the opening line slur, the follow up false assertion, or sprinkling of fanboy 'butthurt' he added at the end?
I still fondly remember Half life 1 and Half 2.
Episode 1 + 2 bored me though.
I hope Source 2 brings about a slightly more gritty direction when they continue the series on. I don't like the TF2 styling, or the slightly cartoony/oveexposed L4D/Global offensive styling.
Steam, Steam OS, Steam Machines, the VR stuff, Source 2 platform, streaming box etc. This is a company that isn't primarily in the business of game development any more.
Colour me surprised if HL3 appears this year![]()
Whoop de do....
Give up on HL3. If it comes out, it'll be a nice surprise. If not, nothing lost. I genuinely don't care about Valve games anymore. They're a content supplier rather than a games company. Why risk lots of money on a game that could be a flop when they can make a pile selling other peoples flops.![]()
Whoop de do....
Give up on HL3. If it comes out, it'll be a nice surprise. If not, nothing lost. I genuinely don't care about Valve games anymore. They're a content supplier rather than a games company. Why risk lots of money on a game that could be a flop when they can make a pile selling other peoples flops.![]()
This could explain things at Valve, that they push for brilliance so much that they re-work and re-start a lot of projects. I have never, never played a Valve game that has not had this high level of finish.