Wasteland ARMA II Mos : Server Details

Not the best SUV around, but it was a first attempt at making the cam version!

1tov8h.jpg
 
I pretty much slapped the mission on, made sure it loaded then went to bed. Duckee and Messenger were on as well but don't know how long they stayed on for.

Apparently there may be a few bugs (shock) but going to look into them now.
 
V2.8 Changelog:

[Added] - When spawning on a spawn beacon, you come in via HALO jump.
[Added] - New store interaction system.
[Added] - Supply drop mission written by OCUK MarKeR and tweaked by 404Games.
[Added] - Lots of new mission spawn locations.
[Fixed] - Floating crates/objects sometimes appearing above Novy.
[Fixed] - AI Team defend script. Be careful, they now actually use their mounted weapons
[Fixed] - Vehicles no longer spawn in silly places / silly angles.
[Fixed] - Not able to interact with stores sometimes.
[Fixed] - Outpost having overpowered weapons.
[Fixed] - Other misc fixes that have been mentioned on the forums, Thanks for your help!
[Improved] - Vehicle HUD to now show the players respective role within the vehicle.
[Improved] - Mission spawning system thanks to Kettlewell.
 
Ok, our edited version of 2.8 is pretty much good to go. As usual we have:


Walls around gunstores
Script to remove weapons when firing in the gunstores
Thermal weapon disable script
Heli wrecks disabled
1 heli spawns on server restart
Weapon caches edited (need to test this)

Anything I have left out?
 
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