Wasteland ARMA II Mos : Server Details

Ok guys

From the 5 oclick restart I shall be adding

requiredsecureID=1 to the server.cfg

What this does is, send your player ID to a server that is run by BIS, this is then stored there and is verified every time you join any other server with it running as well!

They have already caught a good few duplicate IDs out there, so hopefully will help weed out a few more unscrupulous beings! :)

If you want to read the blog about it here you go..

http://www.bistudio.com/english/company/developers-blog

Will also update to beta 99700..

Cheers
 
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I'll have a look at the tag script tonight as well guys.. I have a feeling it is something to do with how long it takes you to spawn.

Melbo, if you can have a look before me, see if the script uses a time function of sorts..
 
Server crashed!

Damn, has been full since 10am as well!

Cheers mate!

Is it Sean your in game name? If it is I'll check for guid and unban!


EDIT

Ban removed!
 
Actually, not that hectic!

Chernarus is awfully big.. It can go mental when the bases are being attacked/defended and when there are good missions on the go!


Now in the top 5 ARMA servers :)
 
Or when you drive your armoured SUV through one of the airfield, pumping your horn and shots come at you from all angles, you're sitting there all nice and comfy thinking, noobs don't know I'm in an armoured SUV..

Then you just have enough time to see the smoke trail as the laws missile heads towards you :)
 
His name is Sean on the ban list mate.

I did remove it, althouf another admin might have been logged into rcon and not removed it from.their one.
 
Ok Melbo


Safe zone script for gunshops etc will be ready to be used tomorrow night at one point!

How many markers do we need, 8? One for each store!
 
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