Wasteland ARMA II Mos : Server Details

Name tag is nearly there as well mate!

Will incorporate both into the mission and upload onto the test server tomorrow night at one point!

Do we want a 100 or 200 mtr safe zone? TBH I think a 100mtr is more than enough!
 
Here is the script for the safe zone mate!

Extremely easy :)

No shooting or being shot within safe zone!

PHP:
if (!isServer) exitWith {};

//Create a elipse marker 100 x 100 named safezone1
_pos1 = (getMarkerPos "safezone1");
_pzone1 = "ProtectionZone_Ep1" createVehicleLocal (_pos1);
_pzone1 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];

//Create a elipse marker 100 x 100 named safezone2
_pos2 = (getMarkerPos "safezone2");
_pzone2 = "ProtectionZone_Ep1" createVehicleLocal (_pos2);
_pzone2 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];

//Create a elipse marker 100 x 100 named safezone3
_pos3 = (getMarkerPos "safezone3");
_pzone3 = "ProtectionZone_Ep1" createVehicleLocal (_pos3);
_pzone3 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];

//Create a elipse marker 100 x 100 named safezone4
_pos4 = (getMarkerPos "safezone4");
_pzone4 = "ProtectionZone_Ep1" createVehicleLocal (_pos4);
_pzone4 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];

Place it within a server_init sqf. It only needs to be called once per mission!
 
Last edited:
Re-edited code for safe zone!

This is the name tags!

PHP:
if(!isserver) exitWith {};

private["_target","_text"];


		_target = cursorTarget;

		_text = "";

		if(side _target == playerSide || {side _x == playerSide} count (crew _target) > 0 ) then {

			if(count (crew _target) > 0) then {

				{ if(alive _x && isPlayer _x) then {_text = format["%1 %2 ",_text,name _x];}; }forEach (crew _target);

			}else{

				if(alive _target && isPlayer _target) then {_text = format["%1",name _target]; };

			};

			106 cutText [_text,"PLAIN DOWN"];

			sleep 2;

			106 cutText ["","PLAIN DOWN"];

		};

		sleep 1;

Again should only need called once !
 
Think they were CAI..

Wasnt on long enough myself last night either, and when I was, I was too busy watching people snipe the guglovo gunshop!

The script acts as a shield, so you cannot be shot inside from outside and you cannot shoot while inside! So I reckon 100mtrs is fine, plus remember you can exit any direction!

Leaved the spawn thing up to the 404 boys, their script, but as far as I know more spawn choices will be implemented!
 
In case anyone is interested!

The bandwidth for the month used on the server is

206zal0.png
 
Haha....

I5 at 4.2 with a 6950 unlocked to a 6870 , everything on as high as it can be at 1080 usually with 3500 mtrs view distance and I get around 32 to 38 fps..
 
Ok server paid for up until 16th January..

If anyone wants to make a donation for the following month, wait until after New Year to speak to me about it!

Thanks to all that donated! :)
 
Ok Guys

I have set up the second server with the 404 version of wasteland with ACE...

Had a quick play around there, and it incorporates a few things straight away...

Need to do a couple of little script changes to get the weight and stamina system in..

Then we can add more ace kit to the weapons script and the object scripts!

If you want to try it our make sure you have the latest version of ACE, CBA, CBA_A2 and CBA_OA..

Cheers

Password for server is magic.
 
Just had an idea for grouping Indies.


ill start on a wee script tonight after working on the ace things.

If I am.right then it shouldn't take long to implement.

Knowing me, it probably won't be right :)
 
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