if (!isServer) exitWith {};
//Create a elipse marker 100 x 100 named safezone1
_pos1 = (getMarkerPos "safezone1");
_pzone1 = "ProtectionZone_Ep1" createVehicleLocal (_pos1);
_pzone1 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];
//Create a elipse marker 100 x 100 named safezone2
_pos2 = (getMarkerPos "safezone2");
_pzone2 = "ProtectionZone_Ep1" createVehicleLocal (_pos2);
_pzone2 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];
//Create a elipse marker 100 x 100 named safezone3
_pos3 = (getMarkerPos "safezone3");
_pzone3 = "ProtectionZone_Ep1" createVehicleLocal (_pos3);
_pzone3 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];
//Create a elipse marker 100 x 100 named safezone4
_pos4 = (getMarkerPos "safezone4");
_pzone4 = "ProtectionZone_Ep1" createVehicleLocal (_pos4);
_pzone4 setObjectTexture [0,"#(argb,8,8,3)color(0,0,0,0,ca)"];