Wasteland ARMA II Mos : Server Details

T-55 + enemy base:

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:p Good times.
 
I was on from 11am-10pm :X deffo got problems. Bloody game just sucks you in.

Helped to destroy two bases today. Quite a cool wee base at the NW airfield, someone took out the T90 I was in with Jason, so revenge was in order. Then before logging off, smashed a base on cherno docks :) HE rounds on the BMP3 are sweet to use, also dismantled the general store completely hehe
 
There seems to be a bit of a bug where vehicles randomly lock themselves. I went to pick a couple of people up in a heli, but they couldn't get in. I tried to turn the engine off to see if it helped, but I accidentally hit eject, only to find that I couldn't get back in either! It wasn't long before an enemy APC rolled up and our lovely heli was toast :(

Anyhoo, this was from a few mins ago (different heli this time :p)

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Sometimes you need to jump in at the same time, coordinate it thought chat.

Also, on very rare occasions, last man in cannot e in vehicle when other people try to get in, they have to get out and get in sat again..

Thik it is a consequence of having three teams..
 
I tried the mod for the first time this weekend & really enjoyed it, is you're server passworded or open? do you need any mods to play? sorry if this is covered earlier I only have limited time at work to search.
 
I tried the mod for the first time this weekend & really enjoyed it, is you're server passworded or open? do you need any mods to play? sorry if this is covered earlier I only have limited time at work to search.

You will need to download the Army of the Czech Republic 'ACR' lite DLC to play. It's free from Bohemia Interactive's website, no password is needed.
 
You will need to download the Army of the Czech Republic 'ACR' lite DLC to play. It's free from Bohemia Interactive's website, no password is needed.
Cheers for the info I downloaded ACR-lite so I'm all good it would seem, so hopefully see you on the battlefield :)
 
I know you are still tweaking things Marker, so you probably got this in mind already. I think once the clean up script is working properly and possibly the re-spawn script checked for vehicles that are destroyed, you could easily get away with the server being restarted every 12 hours automatically.
 
New version should be up about 1800. Testing on the 50 man server.

-TK Menu now has a working punish button, after two punishments you will be forced to play independent

-After 3 minutes of game play you will be locked to your team. Only applies to Opfor and Blufor. You can always switch to independent.

-Vehicles now re spawn. Civilian vehicle will blow up and re spawn after being inactive for 30mins, military vehicles will remain abandoned with people.
 
New version should be up about 1800. Testing on the 50 man server.

-TK Menu now has a working punish button, after two punishments you will be forced to play independent

-After 3 minutes of game play you will be locked to your team. Only applies to Opfor and Blufor. You can always switch to independent.

-Vehicles now re spawn. Civilian vehicle will blow up and re spawn after being inactive for 30 mins, military vehicles will remain abandoned with people.

Inactivity time seems a bit low, if a car spawns in say Olsha/Petrovka (two of the most unpopular spawns) on the server restart. Will the vehicles that spawned there just blow up after 30 mins? Also is the re-spawn completely random or linked to the previous spawn?
 
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