I am the pirates union so far.![]()
I want more games and less work! Otherwise I QUIT!
I am the pirates union so far.![]()
Ah yes, it must be due to pirating and nothing to do with it being a bit of a tedious game, I tried the demo and I'd neither buy nor waste bandwidth downloading it.
DMC4 bombed because in many peopels eyes it was a mediocre console port at best, a delayed one at that. Consumers said no thanks, and yet Capcom blame the pirates for their own mediocrity.....lol
You said yourself that pirates download games "they wouldn't have bought in the first place", so make up your mind and start being consistent if you don't want me to get the wrong end of the stick and think you're a cheapskate.
a You statement ain't valid because it would have to be the same for the console sales as well if it was purely down to the game being what you said.
Actually his statement is valid - most of the console ports are flops on PC and I'm going to dare and list few reasons
- PC gamers are more demanding. We had so many story driven, quality games over the years that with few small exceptions just about every single console port was a flop on PC market so far.
- Console ports are mostly badly ported. They don't look right, don't feel right and don't play right. It's a fact.
- Lounge gaming is completely different to PC gaming, and just like arcade games and pinballs never really amazed masses on PC screen up close, the movement and elements of console gaming are frustrating to PC gamer. Why would you want your character to shoot over his arm while glued to a prop on battlefield. You want to zoom in and do a head shot. Why would you want camera to run around your character during fight, it's not american wrestiling. With screen so close to your eyes , those kind of things make you dizzy. And so on, so forth. Most successful console ports for PCs were always those that followed typical PC controls, movement characteristics and viewpoint.
- Considering the best games ever sold between 2 and 5 millions, a notion that you will suddenly get 5 million console game buyers and 5 million PC buyers is just wrong - gamers don't replicate or multiply - you are not going to buy a PC game that you already have that title for console.
- You don't get to jump platforms and franchises. Devil May Cry is console series. I personally haven't even looked into that title, because third view stage fighting games have about as much appeal to me as full keyboard war simulator converted to 4 gamepad buttons would have to console gamer.
If the pirates couldn't pirate it, I bet they wouldn't buy it either
DMC is not a game that translates well to PC controls. That's probably why it didn't sell very well.
Very unlikely to be the reason when the 360 controller is made for the PC as well as other joypads for years.
. Capcom are now saying that in future they will use a new form of Securom online authentication
so at least they will get increased sales.
As for quality of game well DMC4 is probably the best looking & well coded PC release this year as it is very smooth even on old hardware and has no bugs in so you cannot get much better than that.
joy of having to pay 20 odd quid for a crappy controller over their mouse and keyboard?
http://www.capcom-unity.com/ask_cap...Capcom_pleased_with_DMC4s_PC_sales&post_num=2
http://www.computerandvideogames.com/article.php?id=194449
So I would just like to thank all the idiotic people who pirated this as it obviously decreases the chances of Resident Evil5 ever reaching the PC or Capcom continuing their support.
Why they did not put the same (uncracked so far) DRM on it as Alone in The Dark is a mystery....