Well Done Pirates-DMC4 Sales Poor

Ah yes, it must be due to pirating and nothing to do with it being a bit of a tedious game, I tried the demo and I'd neither buy nor waste bandwidth downloading it.

a You statement ain't valid because it would have to be the same for the console sales as well if it was purely down to the game being what you said.
 
DMC4 bombed because in many peopels eyes it was a mediocre console port at best, a delayed one at that. Consumers said no thanks, and yet Capcom blame the pirates for their own mediocrity.....lol

Is it a mediocre game or mediocre port, because if its a bad port then its the best that i have seen in a very long time.
 
You said yourself that pirates download games "they wouldn't have bought in the first place", so make up your mind and start being consistent if you don't want me to get the wrong end of the stick and think you're a cheapskate.

Yes, read the words ''in the first place''. I first download games, then most games appear to be rubbish, some games however I buy after.


For example, imo Mass Effect is quite rubbish, ( tried playing it for an hour, but gave up, I won't be buying that game and I've removed it already...), rpg's are just not my type of game but it doesn't stop me for trying one to see if there's one I do like...

On the other hand, I first downloaded audiosurf, including updates and I could use all functions even the online ones... I still bought the game after on steam...

I wouldn't have bought audiosurf though, if I couldn't try it first.
So most things I download end up being binned and not bought... But some good ones will be bought...

Games like mass effect, just cause, stalker shadow of Chernobyl, etc, are all games I'd download, but never buy.
Games like erm CoD4, Bioshock, civ4, Audiosurf, etc.. Are games I'd download first, buy after...
And there are some games that get bought without even trying, an example of that is GTA IV, but it's one of the few games I trust enough to buy immediately.
However, if it comes out in the US before here, I'd still download GTA IV...
 
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a You statement ain't valid because it would have to be the same for the console sales as well if it was purely down to the game being what you said.

Actually his statement is valid - most of the console ports are flops on PC and I'm going to dare and list few reasons

- PC gamers are more demanding. We had so many story driven, quality games over the years that with few small exceptions just about every single console port was a flop on PC market so far.
- Console ports are mostly badly ported. They don't look right, don't feel right and don't play right. It's a fact.
- Lounge gaming is completely different to PC gaming, and just like arcade games and pinballs never really amazed masses on PC screen up close, the movement and elements of console gaming are frustrating to PC gamer. Why would you want your character to shoot over his arm while glued to a prop on battlefield. You want to zoom in and do a head shot. Why would you want camera to run around your character during fight, it's not american wrestiling. With screen so close to your eyes , those kind of things make you dizzy. And so on, so forth. Most successful console ports for PCs were always those that followed typical PC controls, movement characteristics and viewpoint.
- Considering the best games ever sold between 2 and 5 millions, a notion that you will suddenly get 5 million console game buyers and 5 million PC buyers is just wrong - gamers don't replicate or multiply - you are not going to buy a PC game that you already have that title for console.
- You don't get to jump platforms and franchises. Devil May Cry is console series. I personally haven't even looked into that title, because third view stage fighting games have about as much appeal to me as full keyboard war simulator converted to 4 gamepad buttons would have to console gamer.
 
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Actually his statement is valid - most of the console ports are flops on PC and I'm going to dare and list few reasons

- PC gamers are more demanding. We had so many story driven, quality games over the years that with few small exceptions just about every single console port was a flop on PC market so far.
- Console ports are mostly badly ported. They don't look right, don't feel right and don't play right. It's a fact.
- Lounge gaming is completely different to PC gaming, and just like arcade games and pinballs never really amazed masses on PC screen up close, the movement and elements of console gaming are frustrating to PC gamer. Why would you want your character to shoot over his arm while glued to a prop on battlefield. You want to zoom in and do a head shot. Why would you want camera to run around your character during fight, it's not american wrestiling. With screen so close to your eyes , those kind of things make you dizzy. And so on, so forth. Most successful console ports for PCs were always those that followed typical PC controls, movement characteristics and viewpoint.
- Considering the best games ever sold between 2 and 5 millions, a notion that you will suddenly get 5 million console game buyers and 5 million PC buyers is just wrong - gamers don't replicate or multiply - you are not going to buy a PC game that you already have that title for console.
- You don't get to jump platforms and franchises. Devil May Cry is console series. I personally haven't even looked into that title, because third view stage fighting games have about as much appeal to me as full keyboard war simulator converted to 4 gamepad buttons would have to console gamer.

A crap game is a crap game your points are valid but he did not make them points & its more like that he just does not like that type of game anyway.
And it does not matter that most ports are bad..this one is not.

And the point should have been that its is more a console game which it is than just saying its a crap game because he would not buy it for the console either so it being a console game is irrelevant to his argument as basically his is having a snipe at the game its self & not that its not suitable for the PC.
 
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Just ask yourself this:

You are a game designer, you make games for all formats, you have been fairly successfull and would like to keep it that way. When your current PC game doesnt do so well do you release a statement saying;

a) "The game was poor compaired to the consoles, late, badly made, badly marketed and we completely dropped the ball."

or

b) "To many people downloaded it, thats why it didnt sell!"

I knwo what I would say....
 
I played the Demo on the 360, there was pirate files online, I didn't even give it the satisfaction of a click. Because it wasn't my cuppa tea.
 
I loved it personally, but i really like games with cutscenes. Obviously it was not as good as the first DMC but it wasn't that bad either. Was also my reason to purchase a 360 (that and coop).

As stated earlier many DMC fans bought it on the 360/PS3 when it came out, they probably thought that if they brought it out after the console sales dipped they could get extra publicity out of it and it could even spark interest in people who didn't own the console version.

Cracking game still, just not as good as No1.
 
I can understand peopled not liking the game, but for me i like it & i have DMC3 for the PS2 & PC & the PC version is the worst port i have ever known.

Anyone here who says DMC4 is a badly coded port has not played it or the demo, its as simple as that & most likely assume its coded badly.

The trend of bring out the PC version much later than the consoles has to stop, this makes the problem 2 fold, the pc version are not likely to sell as many anyway with a game like this & the developers seem to be out of touch with PC gamers & assume that none of us have consoles when more of us have consoles as well than those who don't & we will buy a game for them with out waiting, even i bought the game for the console because i didn't even know a PC version was on the way & stumbled on the
preorder by pure luck & sold the console version to a friend that was unopened.

3rdly they need to sort out the ads to let ppl know that its coming out for the PC as well, to often when i go to gametailer its shows only for consoles even tho i know its coming out for the PC as well.
 
DMC is not a game that translates well to PC controls. That's probably why it didn't sell very well.
 
hmm i didn't pirate or buy this, mainly because of the reviews i read which described it as a fetid piece of horse manure.

Damn reviewers and their opinions :mad:
 
DMC is not a game that translates well to PC controls. That's probably why it didn't sell very well.

Very unlikely to be the reason when the 360 controller is made for the PC as well as other joypads for years.
 
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Very unlikely to be the reason when the 360 controller is made for the PC as well as other joypads for years.

How many pc owner do you know buy games for the pc just for the joy of having to pay 20 odd quid for a crappy controller over their mouse and keyboard?

EDit: after reading through the thread fully

1) To the op : oh lol didn't realise you where 12


2)To Ulfhedjinn : I want your long haired babies.


edit edit: on further reading

. Capcom are now saying that in future they will use a new form of Securom online authentication

Sucks for the people buying it, least the pirates won't have to bother with that crap.

I would like to answer both of these next two points with one answer...

so at least they will get increased sales.


As for quality of game well DMC4 is probably the best looking & well coded PC release this year as it is very smooth even on old hardware and has no bugs in so you cannot get much better than that.


*wets self with laughter.*
 
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joy of having to pay 20 odd quid for a crappy controller over their mouse and keyboard?

20 quid?

10 euros for a perfectly fine clone of the ps2 controller, just an unknown brand hence the cheapness...

The controller is superb for some racing games like sega rally or games like pro evo soccer or in this case dmc4, it's barely anything, 10€, knowing people spend 60-70 € on their G15's or G7's... Hardly 20% of a game price when just released, if you have more than one game that plays well on a controller then it's one of the best investments you can make...

It's really essential if you don't have a console, yet want to play most ports from the console...

If someone doesn't want a console, and has a far superior pc, a 10€ controller is like your own console, making you able to play ports like assassins creed and DMC4 with no disadvantages at all compared to consoles, just advantages.
 
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