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If they were paying on a per transistor basis that would mean something but they don't so...It's pretty irrelevant. Transistor count is higher (35.8 billion for AD104, vs 28.3 billion for GA102 /RTX 3090 TI).
You don't price a GPU on die size either. I'd say the transistor density and count are both important factors when comparing products.If they were paying on a per transistor basis that would mean something but they don't so...
No amounts of arguing is going to bring the prices down, don't like it... don't buy it. But most will, good for them. Now, go game!
What I don't understand is AMD said RDNA was a move to a more gaming oriented uarch which was easier to extract performance from unlike GCN. GCN lived on in CDMA.i believe wave32/64 is an internal amd only specification.. nvidia is a superscalar architecture do they need to batch/queue instructions like that?
Why buy a 3090ti for £900 when you could pick up a 3090 for £650 or a 3080 for under £500 then undervolt the cards to 250-300w for no performance loss.3090 Ti's even second hand are 900. If you can grab for msrp a 4070ti you are better off electricity useage. That's also taking into consideration you're getting a second hand card Vs a new one.
You pay your money you make your choice I guess.
Edit - I tried quoting multiple messages and failed... This was in response to the electricity use calculations against a 3090ti Vs a 407ti
Problem is not only die size but even the whole GPU tier in the lineup,and relative technical specs vs the top SKUs. This is the same thing done with phones like Apple or Samsung does where they mess up with line-ups.You go game, I prefer to rip on Jensen and Lisa for the price fixing scam that is the discrete gpu market. Then again you bought a 4080 so that's all I need to know about your perspective on rip-off GPUs.
I mean yeh if you want a second hand GPU and you can find one for that, happy days.Why buy a 3090ti for £900 when you could pick up a 3090 for £650 or a 3080 for under £500 then undervolt the cards to 250-300w for no performance loss.
amds architecture is more complex than nvidias they rely on simd units and vectorized instructions to maximize utilization and performance.. i havent really read a lot abt it just skimmed through few white papers.. someone with a better handle should be able to provide more clarity on whats really going on.. i remember reading somewhere that 5700xt got rid of wave64 because the batch was too large for optimal utilization, then i skimmed through another article which did some tests and concluded that the 7900xtx is actually working at half the advertised tflops and then they theorized abt wave 32/64 modesWhat I don't understand is AMD said RDNA was a move to a more gaming oriented uarch which was easier to extract performance from unlike GCN. GCN lived on in CDMA.
Now they have gone back and made it harder to get effective gaming performance like GCN. Makes me wonder if AMD is trying to go back to a one sized fits all design, with all the issues they had in the past.
It's utterly weird.
At a considerable risk. Always get a (reliable) warranty on expensive used hardware. Except for maybe CPUs, they seem pretty robust.Why buy a 3090ti for £900 when you could pick up a 3090 for £650 or a 3080 for under £500 then undervolt the cards to 250-300w for no performance loss.
Until Far cry 7 is released .Will 12GB be enough for games with HD texture packs?
That's not how prices work, if we had to pay X more for X more performance we be paying millions of times more for everything, cars would cost more than the national debt of Hati, CPUs would cost more than the national debt of Iraq, and GPUs would cost more than the national debt of India.Anyway, the price should be around £790 for the RTX 4070 TI (but no more than this), considering the performance improvement of 50% (1% lows) vs the RTX 3070 TI.
Or £733, considering the performance improvement of 56% (1% lows) vs the RTX 3070.
Ideally, it would be priced at £700.
No you don't but i didn't say that, i said they and you brought up transistors implying that you were also talking about what designers (AMD, Nvidia) pay semiconductor companies. Transistor density and count are both important factors when comparing products but we're not comparing products, we're comparing price to performance.You don't price a GPU on die size either. I'd say the transistor density and count are both important factors when comparing products.
Large dies are inefficient, when they can't shrink them down you end up with refresh products in many cases.
But it goes without saying that the transistor density is a big improvement from Samsung 8nm to TSMC 4/5nm.
You don't get to decide the pricing though lol. They set it based on what they think people will pay (willingly or not).That's not how prices work, if we had to pay X more for X more performance we be paying millions of times more everything, cars would cost more than the national debt of Hati, CPUs would cost more than the national debt of Iraq, and GPUs would cost more than the national debt of India.
Not only that it would make buying anything that improved performance pointless, when it cost 1% more for 1% more performance there's literally zero reason to buy the new thing as all you're doing is buying a GeForce 256 X 1000.
You go game, I prefer to rip on Jensen and Lisa for the price fixing scam that is the discrete gpu market. Then again you bought a 4080 so that's all I need to know about your perspective on rip-off GPUs.
You don't get to decide the pricing though lol. They set it based on what they think people will pay (willingly or not).
I tend to pay based on how much performance improvement I'll get. If the price is way to high, I just wait it out for another gen (until I get a performance improvement I can afford).
I do, just like every customer does, just like you say they do when you say they set it based on what they think people will pay.You don't get to decide the pricing though lol. They set it based on what they think people will pay (willingly or not).
I tend to pay based on how much performance improvement I'll get. If the price is way to high, I just wait it out for another gen (until I get a performance improvement I can afford).
Each generation should be better than the previous, but each generation should occupy similar price points accounting for inflation.
It shouldn't be "this new one is better than the old one so it's only right for you to pay double"
I still can't get over digital foundry using a ps5 comparison against a 3k pc.
Nope, we each have a limit to what we can afford or will pay (this is likely to be influenced by how much we were willing to pay in the past). For me, the limit for a single component at the moment, would be £600. Maybe £700 if the performance improvement was huge (like 80-100% or something).You will just keep paying more and more money every time something improves?