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Played a couple of games over the weekend with my niece, we had a quick game of Forbidden Desert since it's one we always enjoy.
We decided to attempt it on the Legendary difficulty for the first time which made for a nice tough game... we ended up slightly bending the rules for my niece to continue the game solo, as my character died fairly quickly after the storm split us up and my water ran out thanks to some unfortunately bad shuffling of the deck. She came pretty close to winning, dying just after picking up the last piece of the airship to escape.
After that we decided to give the new Machina Arcana set from Kickstarter a spin.
My niece played as a Mystic and I played as a Crafter.
It took a fair bit of time to go through the initial setup as neither of us had played the game before and there's a decent amount of pieces. The first couple of rounds were slow as well as there was a lot of me flicking back and forth through the rulebook to fully understand what to do... they really could have done with printing a cheat sheet at the back of the manual rather than forcing you to download one off their website! (discovered the cheat sheet on their site after we stopped playing).
Once we got our heads around the game, the rounds started to flow a lot quicker, though we completely forgot to add essence for opening chests or activating events. Despite that we still managed to complete a few chapters of a scenario by killing monsters for essence.
We ended up stopping part way through as the game takes a pretty long time to complete... plus we picked the longest scenario in the box.
Overall it was a decent experience for a first time playing, so it's definitely one we'd go back to.
We decided to attempt it on the Legendary difficulty for the first time which made for a nice tough game... we ended up slightly bending the rules for my niece to continue the game solo, as my character died fairly quickly after the storm split us up and my water ran out thanks to some unfortunately bad shuffling of the deck. She came pretty close to winning, dying just after picking up the last piece of the airship to escape.
After that we decided to give the new Machina Arcana set from Kickstarter a spin.
My niece played as a Mystic and I played as a Crafter.
It took a fair bit of time to go through the initial setup as neither of us had played the game before and there's a decent amount of pieces. The first couple of rounds were slow as well as there was a lot of me flicking back and forth through the rulebook to fully understand what to do... they really could have done with printing a cheat sheet at the back of the manual rather than forcing you to download one off their website! (discovered the cheat sheet on their site after we stopped playing).
Once we got our heads around the game, the rounds started to flow a lot quicker, though we completely forgot to add essence for opening chests or activating events. Despite that we still managed to complete a few chapters of a scenario by killing monsters for essence.
We ended up stopping part way through as the game takes a pretty long time to complete... plus we picked the longest scenario in the box.
Overall it was a decent experience for a first time playing, so it's definitely one we'd go back to.