Caporegime
- Joined
- 18 Oct 2002
- Posts
- 33,188
Metro comes close, but you have to take things into account, when you render a LOT of stuff in the distance, and loads of leafs/tree's, water then the quality of things closer up suffers somewhat. If you're doing mostly closed in corridoors, with a much lower number of textures, NPC's, tree's, etc, then you can increase the quality of the close up stuff.
Metro 2033 looks good largely because its closed in, and puts in a lot of effort to a very small number of items, it looks very good, but Crysis is better. The outside bits in Metro 2033, are very bland, either all snow, or at night, its too hide what it can't do.
I like the atmosphere in Metro more because, its just more interesting than endless rocks/tree's, but its not particularly unique or difficult to do "post apocolyptic tunnel world", nor "random island aliens decided to land on".
Metro 2033 looks good largely because its closed in, and puts in a lot of effort to a very small number of items, it looks very good, but Crysis is better. The outside bits in Metro 2033, are very bland, either all snow, or at night, its too hide what it can't do.
I like the atmosphere in Metro more because, its just more interesting than endless rocks/tree's, but its not particularly unique or difficult to do "post apocolyptic tunnel world", nor "random island aliens decided to land on".