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What method of AA do you use?

FXAA unless performance is very good in which case I'll choose one that sounds nice (out of the loop on modern modes).
 
I use whatever AA comes with the software. No need to mess about and install CCC and any additional crappy software, just use MSI to OC.

Same for me. I have used the various AA's that come with nVidia Inspector but really I am too lazy and just use what is in the game.
 
I also have a 270x and have used the settings on the OP in BF4 this evening. Medium settings as normal.

Seems much improved from using the ingame settings so cheers for highlighting, Boomstick777.

Might even ramp up the settings to high and see if I can maintain 60 fps.
 
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I have a bind for af and aa. Uses masses of vram though with it on

If its like RAGE then you shouldn't force AF too high in Wolfenstein - the way the texture system works is optimised for 4 or 8x I can't remember which.

On a side note does forcing the 60fps cap off work properly? coz I had to stop playing the game due to the 60fps cap lol just couldn't handle it, in earlier versions of the engine forcing over 60fps would cause all kinds of problems.
 
Bah com_synctotime removed means game runs at double speed or more and even r_syncatendframe doesn't fix it :|

Sucks coz with a couple of tweaks at 120fps I can get rid of almost all the texture popping and other stuff that makes it feel slightly nauseating to play and its 10x better experience in that regard but the game running at 2-4x speed is a bit lol.

EDIT: LOL playing around a bit got a funky warning "WARNING: VSync turned off because the game is running too fast!"
 
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As for me, I stick to either no AA or the lowest impact version available. It's so infrequently noticable to me in gameplay that I have other priorities.
 
Anisotropic filtering has such a low performance impact that you should always have it maxed out.

Your right it wont sheer whole frames away like AA does. I am limited on how many settings I much I can max out so AA is Usually sacrificed and to be honest It's rarely missed. Crispy clear image is kinda sweet.
 
Switched to these settings below now. Have this running for every D3D game, looks great, even with games at medium settings. The AA makes things appear more solid, I hate jaggies even at 1440P.

EwyQkD1.png
 
I try not to use FXAA as i hate the blurring it gives. So generally just 2-8x MSAA depending on the game.

Yeah not a fan of FXAA either, I find the in game options for AA are normally underwhelming or not optimized. Disabling it and enabling super-sampling x4 or edge-detect X24 in CCC gives much nicer image, doesn't seem to have the performance hit that some of the in-game options have either.
 
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Broom for it to work correctly in most games you need to set it to Enhance application settings, keep the AA method as supersampling. Then in game set AA either at x2 or x4 and it will render textures at either double or quad your current resolution. Override rarely works in most DX11 games. Check out this chart and thread for more info.

2hBRszN.jpg


http://forums.guru3d.com/showthread.php?t=350890

I use AMD's super sampling wherever possible as it looks amazing. Does not work with Mantle though.
 
I also have a 270x and have used the settings on the OP in BF4 this evening. Medium settings as normal.

Seems much improved from using the ingame settings so cheers for highlighting, Boomstick777.

Might even ramp up the settings to high and see if I can maintain 60 fps.

Glad it worked for you as well. It's weird because it's much higher quality method of AA but doesn't have the performance hit. I've switched to 4X super sampling now. Image quality is really good. BF4 Medium @ 1440P + 4X SS in CCC. Looks and runs great :)

Broom for it to work correctly in most games you need to set it to Enhance application settings, keep the AA method as supersampling. Then in game set AA either at x2 or x4 and it will render textures at either double or quad your current resolution. Override rarely works in most DX11 games. Check out this chart and thread for more info.

Although you can choose enhance, I prefer to disable the in-game stuff altogether, and use CCC. Found that AMD's CCC does a much better job. 4 X super-sampling gives really high quality and doesn't have the performance hit that the in-game options can have.
 
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Managed to get Wolfenstein working with AA, have to edit the console in-game 'r_multisamples 4'. For some reason it won't save these settings for next game load. Even if I edit the config file to read only, somehow Wolfenstein changes it back to default each time :P

Edited the launch option in Steam to skip all the movies at start as well. Boots straight to start menu now.
 
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