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What method of AA do you use?

Soldato
Joined
2 Jan 2012
Posts
12,407
Location
UK.
So the in game AA options you get are usually pants and still leave games looking pretty rough. Started using this on my 270. The difference it makes is night and day. Doesn't seem to be a performance hit, as I'm only on medium settings anyway @ 1440P. Games really do look great with this on, even at medium settings.

dw1gcXl.png


What method do you guys use?
 
Adaptive multi-sampling is something I always use, the difference it makes to games that have a lot of transparent object ( Crysis 1 looks amazing with it )

Failing that I use Radeon Pro to force SGSSAA on certain games too.
 
I just leave the settings alone in CCC and use the in-game settings....

I've always wanted to test the different options within CCC but never found the time tbh.

Probably missing out some much better AA by the sounds of it.
 
Usually, I'll use as high a setting as the CCC allows me, but only as long as the fps are reasonable. Otherwise, for very demanding scenarios like some mods, I'll tone it down, sometimes using FXAA or something equivalent.
 
Same settings as you, FPS provided, good to see others making use of it. :)
 
Last edited:
Yeah it's openGL. I think you need to edit .cfg file

IIRC the setting doesn't "stick" you have to re-enable it from the console every time you start :|

Have to say I miss 32x SLI AA modes, nothing else has really seemed to do quite as good a job.
 
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