Soldato
Have you tried RGB-Pi? I found it much better experience with a CRT than RetroPieI had a spare Raspberry Pi 3B hanging around so what better than to create a little retropie setup specifically for a CRT? This will do until I get a Mister FPGA setup
You can download an already made image, although it's around 2 or 3 years old so I installed the latest retropie image (that is also around 1 year old or more), but manually installed the script as per https://github.com/stuckonretro/CRTPi-Project
I've set it up to output as RCA. The analogue composite output from a Raspberry pi is actually quite decent. A lot of TVs bought in the late 90's and early 00's in Europe can accept NTSC on composite so that's what I've gone with here. I didn't want a crippled PAL system. The pictures below don't really do the setup justice due to the poor camera used in the shots plus the fact it's taking a picture of a CRT TV! First picture is the interface in 480i, second picture shows a very good game that we all love and in 240p. The 240p is lovely and in person the scanlines look fantastic. Coupled with the Dualshock 3 controller, I honestly prefer playing retro games this way over the real consoles - you can see my US NTSC SNES also in the pictures below. I do have the real console set up for RGB over scart so it's gonna look better than composite and obviously beat emulation, but really, retropie with retroarch 1.15 and the SNES2005 core is pretty solid. I also set preemptive frames to 2 which completely eliminates input lag and the pi 3 still keeps full frame rate for most games.
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