• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Wide enough for ya?

Portrait for shooters, landscape for racing is the current thinking.

Kyle from HardOCP has a portrait setup, video here (scroll down & seek forward a few minutes): http://hardocp.com/article/2010/02/11/dont_buy_global_agenda_editorial/

I am watching that long Eyefinity review video. It has a lot of great observations.

The bezels, or the room in-between each Eyefinity monitor, can be a graphical challenge. Like if something like a tree goes from one monitor to the next. the tree will not line up from monitor to monitor, and it will look like there are 2 trees as a result. A person's face can look like it has 3 eyes if it gets caught in-between the monitors! But the guy in the revies said that ATI is working on a fix for this issue.

At 30:25 (min:sec) of the Eyefinity Review Video, he shows Crysis being played in Eyefinity. Note where the HUD elements are.

I could see myself using a setup like that. But I am sure 3 monitors like that do not come cheap.
 
Last edited:
I am watching that long Eyefinity review video. It has a lot of great observations.

The bezels, or the room in-between each Eyefinity monitor, can be a graphical challenge. Like if something like a tree goes from one monitor to the next. the tree will not line up from monitor to monitor, and it will look like there are 2 trees as a result. A person's face can look like it has 3 eyes if it gets caught in-between the monitors!
I think that AMD/ATI have added an option into the new drivers to allow you to somehow tell the drivers the size of the edges so the driver can compensate for that.
 
I think that AMD/ATI have added an option into the new drivers to allow you to somehow tell the drivers the size of the edges so the driver can compensate for that.

Do you know specifically which drivers contain the fix? Thanks.
Overall, I am beginning to see the appeal of Eyefinity. It looks really good.
 
Do you know specifically which drivers contain the fix? Thanks.
Overall, I am beginning to see the appeal of Eyefinity. It looks really good.
10.3 contains bezel management.

However, you need 3 identical screens. I.e, 2x u2410 + 1x 2407, will not work but 3x u2410 will.
 
I'm waiting for curved displays to become more mainstream, if they ever do??

Get rid of the damn bezels, and have some nice 43" 2800x900 widescreen goodness!

curve.jpg
 
Looks a bit too wide..

Im happy with my 3x24 :)

What FOV setting u using for BC2?

One major annoyance with Eyefinity is that in shooting games, your heads-up-display (HUD) is often grouped in the lower left or lower right. This means that, for instance, in Call of Duty 4, your ammo display is on the right monitor in the lower right part of it, while your radar is on the left monitor in the top left part.

Bad Company 2 has the HUD elements on the centre screen so change is afoot ;)
 
to be honest more than 1 monitor gaming is crap in my eyes the edges would do my head in.

And yet id wager you've never tried an eyefinity setup. People have been gibbering about the bezels since day one but people that have tried it almost all state that after a few minutes they just aren't noticable.
 
Back
Top Bottom