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Will DLSS 3 add latency ?

It's all sounding like they have something to hide with these DF videos and trying to create fake hype.
Got to hand it to whoever at NV HQ that thought of using DF for PR:


~'Spiderman has already got very high fps on native'

Why no DLSS Quality?

You wouldn't use DLSS Performance mode when the fps is so high!




:p
 
They do know how sluggish 55ms feels, even on a single player game!?

My Sony OLED 65inch (A1) has around 90ms of lag at 4k in HDR mode at 60hz.

I doubt you are going to 'feel' lag unless you are on a newer 120hz set or, a gaming monitor.

Corruption or smearing aside, the 'couch potato' scenario for DLSS 3 that Nvidia are using for playing Spiderman or, Cyberpunk is fair tbh because they are better on a big telly.
 
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Got to hand it to whoever at NV HQ that thought of using DF for PR:


~'Spiderman has already got very high fps on native'

Why no DLSS Quality?

You wouldn't use DLSS Performance mode when the fps is so high!




:p
That's true, all of the DLSS2 and DLSS3 were done on Performance modes from the looks of it, which i presume would also give the best latency.

So if they are on Quality, wouldn't the latency be even worse?
 
I was giving this some thought the other day and IMHO based on what we know DLSS3 is a bit of a mixed bag. I think it will suit SIM games really well but not so good for shooters, unfortunately SIMs tend to run on legacy game engines with very poor adoption for new tech as the developers are more invested in the simulation and realism than the graphics. I bet that is why they picked MSFS 2020 cos its both new and a SIM, but take DCS where its desperately needed I can't see them adopting DLSS3 anytime soon.

Overall then I think DLSS3 is going to be of very limited value to gamers, its like a niche within a niche.

4090 is really a 75% uplift over a 2yr old 3080 for over double the price when all is said done, yes there are some fancy addons but very limited use I think. Its only real saving grace is you actually get some performance benefit vs last gen but at a huge cost just like the 2080Ti if one wants to draw comparisons.
 
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That's true, all of the DLSS2 and DLSS3 were done on Performance modes from the looks of it, which i presume would also give the best latency.

So if they are on Quality, wouldn't the latency be even worse?

Haven't checked to confirm myself but that is the idea behind it i.e. the higher fps you get, the less latency you get so yes, performance mode will have lower latency than quality setting.
 
I was giving this some thought the other day and IMHO based on what we know DLSS3 is a bit of a mixed bag. I think it will suit SIM games really well but not so good for shooters, unfortunately SIMs tend to run on legacy game engines with very poor adoption for new tech as the developers are more invested in the simulation and realism than the graphics. I bet that is why they picked MSFS 2020 cos its both new and a SIM, but take DCS where its desperately needed I can't see them adopting DLSS3 anytime soon.

Overall then I think DLSS3 is going to be of very limited value to gamers, its like a niche within a niche.

4090 is really a 75% uplift over a 2yr old 3080 for over double the price when all is said done, yes there are some fancy addons but very limited use I think. Its only real saving grace is you actually get some performance benefit vs last gen but at a huge cost just like the 2080Ti if one wants to draw comparisons.
afaik from what ive seen the latency is not an issue unless you play competative twitch shooters, anything else the latency is just a bit worse than dlss 2 but with massive fps improvements, people just like to cry and panic over anything
 
afaik from what ive seen the latency is not an issue unless you play competative twitch shooters, anything else the latency is just a bit worse than dlss 2 but with massive fps improvements, people just like to cry and panic over anything
"nvidia bad!!!"

:p

Some of Alex (from DF) comments from twitter, these were also highlighted in the video but just in case people didn't want to watch it:

This is a first contact with an entirely new breed of image generation for video games. A new frontier for the industry and Digital Foundry analysis. Like with DLSS, Checkerboard, FSR, etc... it will take a while before we come up with a methodology to analyse/showcase it best.
Our first look at DLSS 3: how it functions, its performance, its impact on the industry (high refresh rate/low persistence holy grail), how it looks compared to motion interpolators (it is incomparably better than what your TV does), and its limitations.
One really important thing to stress is YouTube is absolutely failing as a medium here. We literally cannot actually show DLSS 3 working at its normal speed (120fps and much higher): we are forced to slow down footage to even have AI generated frames appear.
OH yeah, and also with Final code as we only experienced unfinished preview builds that were WIP.
 
afaik from what ive seen the latency is not an issue unless you play competative twitch shooters, anything else the latency is just a bit worse than dlss 2 but with massive fps improvements, people just like to cry and panic over anything
Ok so let's say that's true for time being as there isn't really hard evidence one way or the other right now, how does a PC Gamer get DLSS 3 support added to the games they play? I've nothing against RTX Portal its just a 20hr game tops... then what?

The reality as I see it (granted I could be wrong I'm no industry expert) is you won't see the massive fps improvements because 99% of the time I'll be playing games that don't have DLSS 3 support :confused: what am I paying for exactly a nifty bit of tech of very limited value.
 
The reality as I see it (granted I could be wrong I'm no industry expert) is you won't see the massive fps improvements because 99% of the time I'll be playing games that don't have DLSS 3 support :confused: what am I paying for exactly a nifty bit of tech of very limited value.

If you're buying a bleeding edge card I have to assume you're also playing new AAA releases - because you simply don't need such a card otherwise - these games absolutely will support DLSS 3. There may not be much now, but there will be next year and the years after.
 
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That's true, all of the DLSS2 and DLSS3 were done on Performance modes from the looks of it, which i presume would also give the best latency.

So if they are on Quality, wouldn't the latency be even worse?
That's my take, latency is too high on anything above performance.

Can't believe NV are showcasing their lowest preset on DLSS 3-without the typical DF deep dive in quality comparison with FSR*.

FSR must have a higher quality output than DLSS performance and that's why there's nothing mentioned.:p
 
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DLSS Performance is surprising good now when you're outputting 4k - but even so, you wouldn't want to use it unless you absolutely had to (Cyberpunk is currently the only game I have that *needs* DLSS Perf. with all the RT bells and whistles).

Even at 1440p it produces an 'ok' result but again, Balanced and Quality are significantly better.
 
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Performance mode is only really for 4k displays where it looks pretty good, enough detail to work from.

4k performance: 1920x1080
1440 quality: 1707x960

Personally prefer CP2077 in performance with more graphics settings on than balance or quality
 
Must admit, I don't see the point in additional frames. It's like speeding the game up so it looks nice but it still runs as a piece of rubbish.
It adds fluidity to the movement, being "easier" on the the eye.

No DLSS 3 would mean a sort of motion blur (how much or less depends per FPS), while DLSS3 would remove that motion blur. I would say is quite a good thing to have.
 
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It adds fluidity to the movement, being "easier" on the the eye.

No DLSS 3 would mean a sort of motion blur (how much or less depends per FPS), while DLSS3 would remove that motion blur.

Why on earth would us pc gamers on high refresh rate displays want that!? :mad:

:p

I hope someone does a comparison of dlss 3 vs dlss 2/fsr/xess without showing fps, will be interesting to see which one people would pick out as looking the best i.e. smoothest ;) :p Sadly youtube only goes up to 60 fps though so you aren't going to see the benefit with footage over 60 fps (unless it is slowed down as DF did), main benefit will be for games like cp 2077, portal rtx etc. maxed i.e. where fps will be 30-40 without any upscaling tech.
 
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I hope someone does a comparison of dlss 3 vs dlss 2/fsr/xess without showing fps, will be interesting to see which one people would pick out as looking the best i.e. smoothest ;) :p Sadly youtube only goes up to 60 fps though so you aren't going to see the benefit with footage over 60 fps (unless it is slowed down as DF did), main benefit will be for games like cp 2077, portal rtx etc. maxed i.e. where fps will be 30-40 without any upscaling tech.
Such a comparison won't show any shortcomings when it comes to latency though. CP2077 felt pretty bad to me in that regard when I played through it on release but hopefully addition of Reflex will help for DLSS 2 peasants like myself :p
 
If you're buying a bleeding edge card I have to assume you're also playing new AAA releases - because you simply don't need such a card otherwise - these games absolutely will support DLSS 3. There may not be much now, but there will be next year and the years after.
I'll play CyberPunk, MSFS and Stalker2 on the AAA list but that's about it. What I really want is to drive quality and framerate up in VR so simply put yeah I do need a very powerful GPU on non-AAA titles.
 
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