I'm forgetting which but there was some games which did that awhile ago - think one of the Wolfenstein ones maybe - inserted duplicate frames to "double" FPS, due to the 60Hz locked physics, and you could tell immediately it wasn't doubled.
Batman arkham knight was another one, game released locked to 60 fps iirc but all the animations of cloth, ragdolls or something was locked to 30 and then when pc players forced the game and those physics above 60, it broke some of the physics.
Regarding the artefacts that people highlighted in spiderman, worth watching Alex's explanation on this here:
Of course, people will say "shill" but his points are perfectly valid and backed up with him showing footage on it with very good explanations.
Based on what we have atm, I think dlss 3 looks very good, I get the "fake fps", "soap opera" complaints but if it works and looks good and provides the same look as "real high fps", I don't see the issue.
- the latency isn't a huge increase "all the time" and in some cases, is barely any higher than dlss 2 + reflex and obviously is far more ideal than native, obviously for FPS/competitive shooters, you won't be using it
- the artefacts produced by the fake frame looks like it will be a complete non issue when playing the game and at normal speed if Alex's explanation is anything to go by
- "soap opera effect", very different this to tv/films which are shot at 24 fps, heck even
people didn't like the hobbit when it was shot at 48 fps ![Stick Out Tongue :p :p](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)
For gaming, you want high fps on high refresh rate displays so it won't be anything like watching a 24 fps film/tv show with motion interpolation on
And obviously this is the first version of it so naturally any kinks will get ironed out.
It absolutely sucks that it isn't coming to ampere though, can understand nvidias reasons of "customers will complain about it being laggy or poor iq" but they should at least give the choice, after all it is an option, which can be turned on/off, of course, we all know why it is being kept locked to 40xx...