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Worked a treat on server 2008 x64iTunes won't work on vista 64 bit. You are most likely using a 32bit version of vista.
Worked a treat on server 2008 x64iTunes won't work on vista 64 bit. You are most likely using a 32bit version of vista.
I'm running Vista 64 bit business
Yes they have. Vista codec pack with the x64 component pack.they still haven't got 64 bit codecs working properly for WMC .
bit-tech said:With that being said, it's still not quite a perfect system - the steeper hardware requirements in processing power and memory versus the lack of current software leave it more to "If you have it, you should use it" rather than "I need this now!" But whether you are intrigued enough to take the plunge into Vista, a new 'nix build or stick with your good old Windows XP, one thing is for certain - 64-bit is here to stay, it's going to grow, and it's more than just the RAM.
99.9% of everything you run in your x64 Vista is very, very sloppy, unoptimized 32bit code
Sauce? 64bit Vista versus 32bit XP....if you're going to brandish claptrap back it up.
Games are slower. Apps are slower.
You want apps and games to run faster, you don't have any programms that need to use more than 3Gb of memory then 32bit is still the OS to go for.
I have an old socket 939 system which I am pushing to the max, hoping to avoid an upgrade as long as possible
I currently run XP Pro 32 bit and 4gb of ram. It only detects 3.2Gb or so. I have an opteron X2 64bit and am tempted to get an OEM copy of vista 64 so that I will be both able to use the full 4gb and also will have a nice OS to take along to my next system build.
However, remember reading ages ago that OEM copies can only be licenced on one machine....if you rebuild you have to re-buy the OS. Is this still correct? If I buy the OEM version of Vista 64 ultimate and install it on my 939 machine will I be stuffed if I want to rebuild my PC with a whole new setup?
However, remember reading ages ago that OEM copies can only be licenced on one machine....if you rebuild you have to re-buy the OS. Is this still correct? If I buy the OEM version of Vista 64 ultimate and install it on my 939 machine will I be stuffed if I want to rebuild my PC with a whole new setup?
I think you are very confused about this whole subject Too much of of the Christmas wine?It's all nice, but all of you pressing hard on MS marketing - where are those advantages of running x64? The link to firing squad test practically proves there is not a single game that would run faster on x64 than it does on 32bit XP, people offer 64bit 7zip as a golden token like they were zipping stuff all day long. In the meantime, in real world it's all irrelevant.
I get how you might not understand what emulation layer is and insist on something running natively when it's just emulation wrapper in runmode 3. Please understand - 64 bit is not new idea, many of us dealt with proper, true 64 bit systems and believe me - it will be years before you actually see something on desktop level taking any advantage of 64bits and being faster. And until then any guy with old 32 bit XP will get his nice beta drivers, stable software and fixes for latest game or app the same morning while all of you will be beta testing badly coded crock again and again and wait for another set of stable drivers (and they are slower, it's how it works, you don't get to install optimized drivers or stripped betas). Because at this stage x64 is minority market share excercise - it's like Windows games for Linux or cross platform applications.
It's not that x64 bit is unusable, as you all said - stuff works on it - just not as blazingly fast as it should be, with 64 bit being in theory better platform. It just doesn't have any real advantages to home user and it's not going to change for years. I appreciate your optimism, but please do realise, if it wasn't that much faster in year one after release, it's not going to get any faster in year two.
The link to firing squad test practically proves there is not a single game that would run faster on x64 than it does on 32bit XP
Games are slower. Apps are slower.
Now comparing Windows Vista 32-bit to Windows Vista 64-bit, there are a few games that are slightly faster on the 64-bit platform then the 32-bit platform and vice versa.
No but it shows it's equal. combine that with what else x64 gives you. And it makes for a much more logical and future proof system.Firing squad conclusion being - x64 is as fast as 32bit Vista. Is that supposed to be advantage?
He isn't blinded at all. In fact he understands what he is talking about and isn't just piecing it together from things he may have heard from misinformation sites like "Neowin".AcideHell2, you gotta chill dude. Stop being so blinded.
Yes you keep on saying that and everybody here is saying you are wrong. When will you start to listen?v0n said:64bit has no advantages over 32bit sysem at the moment.
There are plenty of every day applications that benefit. Just compressing or decompressing files will be much faster on x64.v0n said:Unless you run SQL, CAD or beta test some massive memory hogs - none.
It probably does open faster actually due to optimisations elsewhere in the x64 NT 5.1 and NT 6.0 kernel's surrounding thread creation. You may not care about small gains like that, but the rest of the world does. It's called progress.v0n said:no one really cares if calculator opens faster on x64 (not that it actually does anyway)
Please read my previous post as to why this is complete FUD that you are sprouting.v0n said:but for a guy on XP his 32bit stuff, majority of all he does all day long will be faster than your 32bit emulation layer on x64.
It's not ******* emulator! Please read my damn posts. Who is the blind one here?v0n said:Because running unoptimized 32bit code on 32bit OS will always be faster than running unoptimized 32bit code on emulator within 64bit.
x64 drivers were a problem to start with when XP x64 came out. But the Vista wave set that straight because vendors that want WHQL signing are forced to submit a combined 32 and 64-bit driver package. Failure to do so is an immediate failure.v0n said:His drivers will be faster and fixes readily available.
I'd wager that any "new" hardware you can buy right now today that doesn't also have a 64-bit driver isn't worth buying. It was clearly developed by a monkey without the care in the world about product quality or support. I'd also wager that the 32-bit driver will bSOD your system very quickly.v0n said:He will be able to stick any old hardware into his box regardless of whether the manufacturer of the cheap chinese knock off card can bothered to invest in 64bit driver and certification procedure.
More FUD A 64-bit driver can be generated simply by setting a flag at compile time. There is no need to maintain 2 seperate code bases. So when they test the driver it doesn't matter whether its a 32 or 64-bit system. Although I know for a fact that driver developers these days are all running 64-bit Windows. So by your logic the 64-bit driver should be more stable as that is what they are developing it onv0n said:His 32bit apps and games will be faster than their 64bit counterparts even if only because as majority market they will be debugged and tested better.
Why should we spend time running benchmarks for someone who is clearly just going to spit them back at us when he still doesn't agree? Why don't you try running a Google on the subject. How about these keywords: "32-bit vs 64-bit performance comparison 2007"? Just make damn sure the article you are reading is from 2007 before coming running back to this thread with a big grin on your face as though you have found evidence contrary to what we are saying.v0n said:As for the OS running faster - prove it - gimme one good benchmark - two boxes with 4Gb memory and prove that 64bit with all overheads run relatively faster than x86 using 3.2Gb of memory to even bother.
Woah? A minute ago you were saying the emulation was crap and slow?v0n said:At the moment x64 has only drawbacks. The only good thing it does is emulating 32bit in fairly good and fast fashion.
Ah damn that didn't last long. Well I'm pleased to tell you that this is also FUD. I've been using 64-bit Windows for 2 years now and am yet to find any significant compatibility issues with any software. Yes it's possible some software doesn't work but we are talking about figures below 1% here - certainly not worth worrying about nor deserving of the "from time to time" description.v0n said:And even then it hits incompatibilities from time to time.
No? Microsoft has stated that 64-bit is their future and all future OSes will be 64-bit only.v0n said:Even Microsoft agrees 64bits are not for everyone.
No but it shows it's equal. combine that with what else x64 gives you. And it makes for a much more logical and future proof system.
If they run at the same speed why buy 32 when x64 runs more ram, is more secure and will run software faster in the near future as well as being future proof.