Associate
As for the discussion about pure dps vs hybrids, I don't think feral druids vs rogues is a fair comparison to be honest. Druids have far less control over the damage they take compared to a rogue, even though they have a tanking spec. Survivability alone makes rogues a very viable and solid choice for a raid spot as they require far less healing than any other melee capable class due to evasion, feint (especially when glyphed, 30% damage reduction and 50% less aoe damage for 5 seconds, no cd just energy req!), combat readiness (if talented), cloak of shadows and vanish being a few examples.
Feral druid has what, iron bark for a damage limitation ability? No contest.
Also Rejuvenation while shapeshifted and the option to spec Dream of Cenarius and get instant cast Healing Touch which is a dps boost/heal. And a glyph for either increased healing received or reduced damage taken.