Soldato
I've tipped small independent games studios (1-5 people) before when the games been good enough to deserve it AND they respond well to fan feedback (fix bugs quickly, change/add content, lots of comms etc), although it's mostly been single person studios that I've tipped overall. I think the last one I did was for Hex of Steel on Steam, which is a single person studio who made a turn based hex looking WW2 "HOI4 vs Panzer General" style game and the dev responded very quickly (multiple tiny <1Mb patches per day sometimes) to issues found, requests for new/changed units etc.
If it was a large AAA studio they, to quote many others, can **** right off, and just the fact that they've even considered asking is, for me at least, proof positive that they're not paying the staff enough to feel valued!
If it was a large AAA studio they, to quote many others, can **** right off, and just the fact that they've even considered asking is, for me at least, proof positive that they're not paying the staff enough to feel valued!
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