Soldato
- Joined
- 27 Apr 2011
- Posts
- 5,607
- Location
- UK
I'm actually enjoying this more than EU, was worth taking a punt on.
26 hours in and I've not even constructed a Psi chamber thing!
I haven't seen much bugs myself. And I do not class as a bug the sectopod going through the building demolishing the only staircase to evac.
And for those who haven't made their mind yet. XCOM2 is far better than it's predecessor.
And visually stunning (all maxed out No AA)
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We should see a mod playing first person......
Just took some serious damage from a advent sectopod. Now half my levelled team are out for ages. Got to do the next couple of weeks with rookies :/
Have Mutons learned a new move?
Was on a guerrilla missions last night & had a Muton down to 1 health.
Had to run in & slash him with my ranger, as all my shots had less than a 40% hit chance.
'No problem' I thought.
Ranger runs in & slashes the Muton, only for it to block / deflect the damage back onto my Ranger, killing him instantly
Anyone else seen this happen?
The Muton has an ability called Counterattack where they can dodge a Ranger's melee attack, and counter with a melee attack from their bayonets
Dogging was not a part of the first one.
It most certainly was not!
To answer your question though - I think your soldiers can dodge as well, though it is an ability they get later in the game (I'm not that far yet!)
I don't think it's been dumbed down at all, it's a logical development from Enemy Within which had the MEC container timers.
Turtling along and going on overwatch every 6 tiles wasn't exactly amazing tactics.