**XBOX ONE** Official Thread

Caved and pre-ordered Ryse. I reckon I might be in for around £800 on release.
Have they released anymore gameplay of Ryse yet? it looked gorgeous but I was a little concerned about the combat being simply QTE after QTE is that the case or is their more depth to it than was implied by the E3 trailer?
 
As for Kinect it's telling that of all the AAA games they showed at E3 none used Kinect, Ryse solider of Rome was originally a Kinect game but they ditched it & went with a normal if QTE heavy control scheme, which to me begs the question why? if Kinect is being pushed so hard where are the games that use it?

I read an interview with someone from Dice who said that Kinect will be used in BF4 in some 'interesting ways'.

Hmm commander mode, perhaps? Could be kinda cool, no?
 
I read an interview with someone from Dice who said that Kinect will be used in BF4 in some 'interesting ways'.

Hmm commander mode, perhaps? Could be kinda cool, no?
I'm trying to think of a use for it in Battlefield but can't really unless it's just a wave your hand to reload type implementation, I'd have thought commander mode would use a tablet style devise like was shown in the Dead Rising 3 E3 trailer at least that would make more sense to me.
 
I'm trying to think of a use for it in Battlefield but can't really unless it's just a wave your hand to reload type implementation, I'd have thought commander mode would use a tablet style devise like was shown in the Dead Rising 3 E3 trailer at least that would make more sense to me.
What like what Dice showed as part of the MSs E3 presentation of BF4? :D

ps3ud0 :cool:
 
It was discussed a page or two ago :)

Sorry, missed it :D

With the possible reconsider for spec perhaps MS will rethink their package too and dump the kinect and offer a cheaper console? It would surprise me if they didn't look to do this to bring a system out at the same price as PS4. If they did this I would reconsider my purchase!
 
I can't imagine MS unbundling Kinect and to be frank I wouldn't want them to. The optical and voice recognition capabilities Kinect brings over and above "dance" games has the potential to add some really interesting tweaks to the gaming market. Having it in every Xbox One means a much better chance of devs thinking about using it creatively over the next 7 or 8 years as they can guarantee every XB1 has it built in. I'd love to see with W8 core OS built in apps on Xbox expanding to allow stuff like voice control of home automation via X10 etc. "Xbox, transfer currently viewing film from tablet to main TV, dim lights 50% and increase heating to 22 deg". :) :D

Whilst it does make XB1 more expensive it add capabilities for the price of a couple of games which spread over a 7 year life span seems a pretty decent trade off to me.

To be fair I'd have preferred they hadn't dropped the digital sharing etc as well, I really want a next generation console that expands it's capabilities in the living room, not just a slightly more powerful Xbox 360. It's a shame MS didn't come up with a compromise offline solution for the forces etc though, perhaps just something as simple as a back up requirement of offline play permitted but requiring the disc in the drive? Not sure how that would have coped with any digital only purchases though.

If the success of Steam on PC is anything to go by I'm sure we'll see it back in some form eventually.

One way or another I find the same old games being regurgitated but with better graphics a bit tedious these days, which, if we're not careful is all we'll get from PS4 and the somewhat neutered XB1. Time for a change and something a little different. I accept in not wanting to "just kill dragons" I'm in the minority though :)
 
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One way or another I find the same old games being regurgitated but with better graphics a bit tedious these days, which, if we're not careful is all we'll get from PS4 and the somewhat neutered XB1. Time for a change and something a little different. I accept in not wanting to "just kill dragons" I'm in the minority though :)
I do enjoy reading hyperbole that the 'ability' to deal with games as a digital license meant that it would ensure we wouldnt just get a a swath of games that are just graphics bumps of what weve seen before :p

Nothing stirs the creative juices of developers than digital restrictions I guess ;). While rubbish sells, rubbish is what we will get, only really have ourselves to blame...

ps3ud0 :cool:
 
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I don't think anyone has ever claimed that digital licensing would change the games per se. Kinect however could add some welcome enhancements to gaming as could cloud compute be it Sony or Microsoft flavours. We're not likely to see the tangible results of either of those technologies for some time but with a 7-8 year life span I'm pretty confident they will become more relevant both as the technology matures and devs wrap their brains around how to take advantage of the capabilities.

What digital licensing did have the opportunity to do was to offer a variation on console gaming allowing the sharing of digital library with friends and family, have my entire gaming collection as well as DLC and save games available to me on any xbox I logged into and the potential for digital trading. Perhaps not earth shattering but a step forward from the same old physical format we've had for decades. I accept i'm in the minority in not getting emotional about DRM. It didn't seem to affect me in a negative way particularly as my xbox is always connected to the internet anyway and I rarely sell games, although if I wanted to it appeared I still could anyway. The benefits of the proposed system, albeit perhaps with some adjustments to allow offline play as well would have been a substantial benefit for me and my friends. But then I'm fine with Steam for my games on PC as well... /shrug. Digital licensing and format for games, music and video etc is about convenience & immediacy rather than price, which is why Steam is generally more expensive than Amazon for games outside of sales.

While rubbish sells, rubbish is what we will get, only really have ourselves to blame...
Agreed...
 
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What digital licensing did have the opportunity to do was to offer a variation on console gaming allowing the sharing of digital library with friends and family, have my entire gaming collection as well as DLC and save games available to me on any xbox I logged into and the potential for digital trading. Perhaps not earth shattering but a step forward from the same old physical format we've had for decades. I accept i'm in the minority in not getting emotional about DRM. It didn't seem to affect me particularly as my xbox is always connected to the internet anyway and I rarely sell games, although if I wanted to it appeared I still could anyway. The benefits of the proposed system, albeit perhaps with some adjustments to allow offline play as well would have been a substantial benefit for me and my friends. But then I'm fine with Steam for my games on PC as well... /shrug
Perhaps it just shows how much people dont seem to trust MS currently, it seems an ongoing trend across most of their markets, that and their bumbling incompetence. When it comes to MS, people appear to be quick to judge, whether thats right/wrong is another matter...

I think thats the important distinction between what Valve have achieved with Steam and what MS havent with the XO platform. I dont think that many really believe while MS is managed as it is, that MSs intentions really are anywhere close to a gamers.

EDIT: Im sure some would say the same about Sony, it does seem though they appear to have won more gamers/developers over with the PS4 and their seemingly more developer-centric ethos in addition to not going towards more restrictive policies.

ps3ud0 :cool:
 
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Perhaps.... What is clear is that Microsoft royally screwed up the announcements and communications. I can't help but feel that if they had have done the E3 gaming stuff first, and later added a "and as well as gaming it can do all this" for the TV/Media stuff they'd have done a lot better.

The same happened with the digital licensing/sharing, MS have only themselves to blame for screwing up the communication of what could have been an interesting and, perhaps with a few tweaks, well received initiative. I don't think MS are out to screw gamers Xbox and 360 have been good examples of a decent gaming platform, with, for me, the right balance of managed control with Live and elbow room for devs etc through arcade and other areas.

Unfortunately they tried to dribble out news on the capabilities of XB1 and before they clarified and posted details on the proposed system and why it was good for gamers the lynch mob had got hold of it and no one was listening any longer. You only have to look at the amount of conversations that started with "I won't buy an Xbox one, you can't trade or sell games" long after it had been clarified that you could indeed sell games.

**** poor communications and marketing by MS and it's going to take quite some time to turn it around.

Funnily enough I read today the new Android powered Motorola X phone will have always on "passive" listening for voice commands. Alongside an "always on" internet connection, permanent location awareness for mobile operators, google analytics for advertising etc and integral camera it all sounds remarkably familiar. As far as I can tell there's been no fuss whatsoever though, not sure who that says more about, a distrust of MS or just a sensitivity from console gamers.

Perhaps MS just tried to do too much too fast and then fudged the comms missing the opportunity to tell why it was safe and an advantage for gamers rather than a perceived advantage to MS/NSA/Kitch9 and his willy pictures/publishers etc...

In any case glad to see Mattrick has gone and hopefully the new boss is taking a long hard look at the Xbox marketing and PR teams.
 
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