Soldato
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- 27 Mar 2004
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The cloud computing idea sounds a bit idealistic to me, to be honest. I can see it proving useful to varying extents, but it's not going to dramatically transform how a game looks or plays. A home internet connection is not something you really want to be relying on in that way, if someone starts downloading or it disconnects, are you suddenly going to lose a variety of visual effects or in-game assets because it can't keep up with the game?
Interested to see where they go with it of course, but I can't help but be reminded of Maxis/EA's claims of SimCity offloading calculations and processing to remote servers, which turned out to be nonsense.
I never thought about that. Would be a massive turn around for many actually. Most people hated the idea of an always on connection. When it becomes mandatory to get all aspects of a game up and running, well then obviously it becomes a bonus! ....Not
![Stick Out Tongue :p :p](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)
Hmm, I expect it could be a case of play the game without a connection and lose some visual benefits.
But yeah, I hadnt thought through the notion entirely, seems a bit of a stretch going on the modern day infrastructure available to have constant cloud processing going on, for every user!! Could you imagine the server load too