Starfield - Played about an hour and just seemed empty?
Starfield’s definitely a slow burn at the beginning. I had about the worst experience any Starfield player could have when I was supposed to clear out a pirate base on Kreet and inadvertently landed in the wrong spot and thus wasn’t able to find the base I was supposed to be clearing.
I ran around for a couple of hours getting increasingly frustrated as I’d cover a kilometre of ground, out of breath all the time, only to find a duplicate base filled with enemies much higher in level than me – I’d get instantly wiped then respawn at my ship thinking ‘WTF is going on? Is this *it*??’.
Never been more disappointed with a game.
Then I eventually realised I’d landed in the wrong damn spot and got back on the questline. Cleared out the base and made it to New Atlantis – things were improving but even then, my ship was complete ass and was always getting blown up, my skill choices were pedestrian and not remotely exciting, weapons and armour were meh. And I was perpetually bogged down with more stuff than I could carry.
Oh, and the ship-builder was completely opaque – people were raving about it, but all I could do was swap out modules for slightly better ones – I honestly felt I was playing a completely different game to the one other people were describing.
Opaque is actually the perfect word to describe Starfield because the game makes almost zero effort to introduce its complex systems and you either have to figure them out for yourself or look up guides online.
Still, I had a bunch of quests that I wanted to finish, the main story had gotten me curious and I stuck with it. Some 20-30 hours later I was having so much fun with this game – my ship (which I’d stolen) was completely custom and frickin' awesome, I’d found some fantastic weapons and spacesuits and I’d finally invested enough points into the skill system to start seeing some tangible benefits in play – it all started to click.
And now – hundreds of hours later, it’s absolutely, unironically my GOTY – but it took some persistence to get there and I don’t blame anyone for bouncing off it the way I nearly did.