My Time at Sandrock.
A cozy/life sim game, I bought it fairly early on in EA, played it through back then and enjoyed it, then didn't touch it since. V1.0 came out in November and I decided to pick it back up, and I was genuinely shocked how much story there is to it now - I thought I was nearly finished, turns out I wasn't half way through. It's not mind blowling brilliant as a game, but it fills the segment well IMO, is a good sequel to My Time at Portia and I've been enjoying My Time at playing it. I'd say it's a solid 7 or 8 out of 10 (an actual 7/8, not an IGN everything mediocre is 7, a good game is 9.5).
It's kinda let down, and also improved on with it's multiplayer co-op. There's no story in co-op which sucks, but you do start off before the singleplayer story in terms of world events, so you get to build the town up before your starting point in singleplayer, which I really like. It would have been nice to do that in singleplayer too to be honest. Apart from the lack of story in co-op, some of the game mechanics are literally the reverse of their singleplayer counterparts e.g. left and right click do the opposite jobs in each other. Why this is a thing I have no idea.
I wasn't sure what to put tbh, I think most of the stuff I've played either hasn't come out this year, or I've not played enough for me to judge it fairly (either good or bad).
I'd considered BG3 - it's good, but I've really not played enough to judge it. And I'm still bitter that it doesn't feel like the previous games, but hey ho.
Remnant 2 - it's probably what I'd go with, but again I've not played enough IMO.
Starfield IMO was a bit mediocre, not bad, but not great.
So I was only really left with the one choice.
I'm surprised no-one said battlebit as I thought it was well received on here (I didn't think too much of it and refunded).