well if i spent 2k on a front door maybe i can get that impressive visualI mean, I just went outside and saw a puddle like this, and there's a breeze at the moment.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
well if i spent 2k on a front door maybe i can get that impressive visualI mean, I just went outside and saw a puddle like this, and there's a breeze at the moment.
Mate the first thing I played through after getting my 4080S was KOTOR.i suggest those drooling over RTX are in fact the ones not getting out enough if they excited over visuals/lighting . more to a game than pretty window dressing and slashed fps
[/Script/Engine.RendererSettings]In terms of ray tracing, not rtx..... it really doesn't matter, we're only going to see more and more games provide only RT with no option to turn it off as time goes on (spiderman 2 and avatar and metro ee style) so what people think and want means nothing and will have no impact on the natural evolution.
But yesterday there were five puddles. I'm calling DOWNGRADE!I mean, I just went outside and saw a puddle like this, and there's a breeze at the moment.
[/Script/Engine.RendererSettings]
r.RayTracing=False
Good job I upgraded, then.Not possible in metro ee, spiderman 2 and avatar and if it were possible, the graphics would probably look broken with light, reflections etc. missing entirely since there is no raster to fall back to
I mean, I just went outside and saw a puddle like this, and there's a breeze at the moment.
You don't need an expensive GPU to play Metro EE for instance.The premiss of the question is wrong for a start, it suggests there is only RTX, when i fact RTX is just Nvidia's renaming of DXR, not that i expect most modern tech jurnoes to know that....
The only thing it does do is indicate which games have had Nvidia influence, those where DXR is branded RTX have Nvidia money and those branded RT or DXR don't, with that you can tell which ones you need an £800+ GPU and those which don't.
For me its not changed how i play games, its changed the way i buy games, those branded RTX i don't buy until they are well in to the discount bin because i don't have an £800 GPU and would never buy such a thing.
You don't need an expensive GPU to play Metro EE for instance.
This thread just goes to show how little people know about RT and RTX and have fallen for nvidia marketing and it's no wonder RT gets such a bad rep on hereNvidia marketing team have done wonders here.
RTX is not just simply ray tracing...... Nvidia have got methods via their RTX umbrella to implement certain RT methods but this is not a nvidia specific thing in terms of end result i.e. gamers using RT, amd can still use RT even if the game devs use nvidias RTX technology to implement RT.
RTX is a variety of features:
- DLSS
- DLDSR (I believe this is RTX now but could be wrong)
- HDR injection for videos and now games
- reflex
- frame generation
- video resolution/upscaling
- rtx voice for background removal in calls/recording etc.
- remix
etc.
It's not going to change the way you game..... but what it can do depending on your needs/wants is improve your game experience in one way or another.
If you don't have an £800 GPU then you don't have to play the game with RT effects turned on. Such is the technology that only one brand of GPU currently runs RT well enough to be enjoyable. Will AMD ever catch up? Yes, but you're pointing fingers at Nvidia for actually adding better graphics to games and to see them is completely optional. Anyone with a 3080 12GB or above can play with RT effects with good enough performance for the most part to enjoy the games at 1440p. Only the more advanced RT effects like path tracing are supremely demanding and you literally need one of 3 cards on the market in order to run them well at the highest in-game GFX settings. It's not Nvidia's fault that AMD haven't given you a GPU option that can match a 3080 when it comes to RT.
All RT features except ray reconstruction are doable on AMD and Intel cards (well once Intel update their drivers to support FSR 3 frame gen too which is open source), they are nothing specific to Nvidia that only RTX cards can run and nobody else. The issue is that no other vendors has put the R&D into making their cards run RT well enough yet. That will change, so you'll just have to be pateint until that change happens and your fav vendor joins the club, you'll probably need to pay AMD at least £800 for such a card as well mind, so back to square 1
AMD are tipped to be enabling AI acceleration for upscaling (and frame gen by proxy I guess), so yes when they do get round to doing that things will change.
But, and this is the big bit, FSR will then no longer be open source like it is now since it's using proprietary hardware instructions that AMD won't even release to the public just like how DLSS only works on RTX cards.
So whatever people may say, we will all end up in the same hardware non-agnostic boat.
FreeSync is basically open anyway, it complies with the Adaptive Sync standard for VRR displays, just like how every Gsync monitor works on non-Nvidia cards, every FreeSync display works on Nvidia cards as Gsync Compatible.