Last Epoch - aRPG (Kickstarter Demo available)

Soldato
Joined
16 Feb 2004
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London
yeah, just leveling an online char and it's still slow between zones, sometimes 30s sometimes 3 minutes. Will probably get worse as the numbers climb. Off line char is in mono's if online gets bad
 
Soldato
Joined
16 Feb 2004
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4,784
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London
if you want to try circle of fortune then offline is fine, just need online for group play or trading

Online seems totally dead now
 
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Soldato
Joined
18 Sep 2010
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Scotland
I wonder how badly the server issues are gonna hurt this game long term. I imagine the peak players would have been a lot higher without all the issues and the volume of negative reviews on Steam that will never get updated definitely gonna sting a little.
 
Soldato
Joined
25 Oct 2004
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Sunny Torbaydos
They won't be a problem for long. The issues they have are not capacity related, they are AFAIK using aws so ramping those is as easy as a button press.

The issue they have is their backend systems that handle data transfer, where a handful of bugs are causing bottlenecks.

Judd the ceo will do a full technical break down once the issue is resolved for those interested in network technology.
 
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Soldato
Joined
10 Oct 2012
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Denmark
It's certainly not a good look that there have been all these MP problems and some criticism is rightfully earned due to this. However, I also feel that a lot of people are complaining to an unwarranted degree, especially those who are review-bombing, simply because you can still play and use the product, unlike most newer ARPGs that are released purely as a "Game as a service" bs. Some props should be given to EHG for getting the true offline mode into patch 1.0.
 
Soldato
Joined
28 Oct 2011
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8,405
It's certainly not a good look that there have been all these MP problems and some criticism is rightfully earned due to this. However, I also feel that a lot of people are complaining to an unwarranted degree, especially those who are review-bombing, simply because you can still play and use the product, unlike most newer ARPGs that are released purely as a "Game as a service" bs. Some props should be given to EHG for getting the true offline mode into patch 1.0.

I really wish more people had taken the hint and just played offline for a while...it wa so obvious and expected that they wouldn't be able to handle day 1.

That doesn't excuse the issues but if more people had been realistic they'd have had a better time and lower blood pressure.
 
Soldato
Joined
28 Oct 2011
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8,405
Nearly 200K playing, with less than ideal servers at the moment (I assume) - so that's quite an achievement for a smallish indie studios first release i'd say.

Pal-World, Hell-Divers and now LE (albeit on a much smaller scale) smashing AAA/A Live -Service garbage like SSKTJL and Skull and Bones to pieces.

Good times.

:)
 
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Man of Honour
Joined
17 Aug 2007
Posts
29,086
Nearly 200K playing, with less than ideal servers at the moment (I assume) - so that's quite an achievement for a smallish indie studios first release i'd say.

Pal-World, Hell-Divers and now LE (albeit on a much smaller scale) smashing AAA/A Live -Service garbage like SSKTJL and Skull and Bones to pieces.

Good times.

:)
Crikey, thats an acronym, save me the braincell usage , whats SSKTJL?
 
Associate
Joined
14 Sep 2009
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1,882
Location
Accrington, Lancashire
Yeah I've been fine for a good hour or so just blasting monoliths from level 29 > 42. Looks like a short downtime again going off the discord update.

Warlock starting to come alive a bit now, chthonic fissure feels pretty nice to just drop and amplify the spread of DOT effects. I'm not reaching mega levels yet, but can quite easily spread 50+ stacks across whole packs so far. Hopefully I can get some good gear to drop now and start boosting the damage.
 
Associate
Joined
28 May 2010
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1,964
Location
Leeds
The server issues will probaly drop off after a week or so as people probably leave the game
I played offline day 1, got my necro to 74, been online since on a falconer. Currently 68 just blasting monoliths.
Are you finding it fun at high level? How many hours you put in to get to 74 in 2 days?
 
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