Thanks for that, only used Impulse since yesterday but seems pritty solid.
Update is out...
http://forums.demigodthegame.com/346058
By popular demand, here are the changes from the retail release to the latest release build:
Fixed bad logic in looking for games protocol.
Service loop releases lock for calling functions.
Artillery towers no longer targetable.
Game Option Tower Strength: Low/Normal/High is now 4200/5600/8400 from 2800/5600/14000
Game Option: Starting Gold: Normal, High and Filthy Rich are now 1000/7500/25000 from 1000/7500/25000
Teleport abilities throw an effect on the target location
LAN game activation
Flag Rewards Divided Amongst Capturers
Unclean Beast's Foul Grasp will cancel when it attempts to cast another ability.
Torch Bearer's Frost Nova/Rain of Ice debuffs now use proper icons. They were all using the Deep Freeze icon originally.
Demigod slows reduced in effectiveness
Minimum movement rate increased from 2 to 4.5
Iron Walkers trigger level changed to movement speed of 5.5
Minion base health reduced by 10%.
Minion rate of fire heavily increased.
Prices for favor items increased
Shops reorganized by price
The movement speed cap for any unit is 66% of the max movement speed with buffs.
Removed the tooltip block from Siege Archers II. Not needed.
Adjusted the Stun Immunity for Minions when affected by Mass Charm.
Spike Wave and Ground Spikes debuffs can be dispelled.
Achievement vaulting updates
Adjusment to connecting dialog
Lobby corruption fix.
STUN IMMUNITY
Added a new buff affect, StunImmune.
Stuns and Freezes that are also TriggersStunImmune will now check to see if the target is immune to stuns. If they are, float text will display for immunity. If not, the buff will go through.
Frost Nova, Boulder Roll, and Mass Charm will trigger immunities and are affected by them. Stun immunity is applied directly after the stun. Reinforcements are not affected by stun immunity. Minions are.
CITADEL UPGRADES
Citadel Upgrades: Firepower: Firepower cost reduced to 500/1500/2500/3500 from 1200/2400/3600/540
Citadel Upgrades: Currency: Gold income increased to 4/6/8 from 2/4/6
Citadel Upgrades: Blacksmith: Damage multiplier increased to 35/50/65 from 30/40/50
Citadel Upgrades: Fortified Structures: Health Bonus increased to 10/25/40/55 from 10/20/30/40
ITEMS
Heaven's Wrath:
Cooldown reduced from 60 to 45 seconds
Damage increased from 200 to 250
Area of Effect increased from 5 to 7
Blade of the Serpent:
Returns 75% of damage instead of 50%
Damage increased from 10 to 25
Mana increased from 210 to
Cloak of Night:
Cooldown increased from 30 to 60 seconds
Damage reduced from 200 to 100
Wyrmskin Handguards:
Chance to proc reduced from 20% to 15%
Damage inflicted reduced from 100 to 60
Movement and Attack slow reduced from 25 to 15
Furious Blade:
Health reduced from 250 to 200
Rate of Fire from proc reduced from +50% to +30%
Armor of Vengeance:
Damage reflected increased from 25 to 35
Staff of Renewal:
Is now a passive item that gives 20% off cooldowns.
Cost increased from 400 to 600.
Bloodstone Ring:
Lifesteal reduced from 5 to 3.
Mageslayer:
Lifesteal reduced from 15 to 12%
Ashkandor:
Lifesteal reduced from 15 to 12%
Warpstone:
Cooldown increased from 30 to 45 seconds
Cost increased from 3500 to 5500 gold
Range reduced from 20 to 15 yards
Parasite Egg:
Cost increased from 4500 to 5000.
Summoning Idols:
Cost of all Summoning Idols reduced
Mana cost of Summoning Idols reduced
Cooldown of Summoning Idols reduced from 45 to 30 seconds
Casting Time of Sumoning Idols reduced from 1 to 0.5 seconds
DEMIGOD STATS
Rook
Base Health reduced from 1989 to 1900
Health per level decreased from 194 to 150.
Base Armor reduced from 440 to 240
Hammer Slam damage reduced from 600/1100/1600/2100 to 500/900/1300/1700
Boulder Roll stun reduced from 2/3/4 to 1.5/2/2.5
Oak
Damage per level increased from 7.5 to 8.2
Base damage increased from 147 to 160
Penitence Damage inceased from 75/150/275/300 to 200/400/600/800
Penitence Move and Damage multpliers decreased from 10/15/20/25 to 7/10/13/16
Surge of Faith radius of affect increased from 10 to 15 yards
Surge of Faith cooldown reduced from 15 to 10 seconds
Surge of Faith buff duration reduced from 10 to 7 seconds
Sedna
Health per level increased from 110 to 115
Damage per level increased from 7 to 10
Pounce damage increased from 350/550/750/1150 to 400/600/800/1000
Horn of the Yeti cooldown reduced from 20 to 7 seconds
Heal cooldown reduced from 12 to 7 seconds
Magnificent Presence Cooldown increased from 5/10/15 to 7/12/17
Healing Wind health regeneration increased from 10/20 to 12/24
Silence radius of affect increased from 10 to 15 yards
Silence energy cost increased from 600/775/950 to 800/900/1000
Silence duration changed from 2/4/6 to 3/4/5
Erebus
Health per level increased from 137 to 145
Armor per level increased from 25 to 35
Damage per level increased from 7.125 to 8.9
Now moves 10% faster
Mist form drains 125 mana per second at all levels. Damage inflicted per level increased by 25.
Bite damage increased from 200/350/500/650 to 300/500/700/900
Bite debuff increased from 2 to 3 seconds
Mass Charm creep stun increased from 3/4/6/8 to 3/5/7/9
Mass Charm Demigod stun increased from 1/1.5/2/2 to 1/1.5/2/3
Queen of Thorns
Armor per level increased from 18 to 25
Damage per level increased from 7.5 to 9
Spike Wave and Ground Spikes now appropriately show as debuffs
Bramble Shield cooldown reduced from 15 to 7 seconds
Bramble Shield duration reduced from 60 to 30 seconds
Bramble Shield absorption increased from 600/800/1000/1200 to 700/950/1200/1450
Goddess of Thorns damage reduction duration increased from 5 to 10 seconds
Goddess of Thorns shield duration increased from 10 to 20 seconds and damage increased from 25 to 35
Mulch Shambler mana cost reduced from 350 to 250
Mulch Shambler cooldown reduced from 10 to 7 seconds
Summon Shambler cast time reduced from 1 to 0.5 seconds
Summon Shambler cooldown reduced from 7 to 5 seconds
Torchbearer
Shatter damage reduced from 150/300/450/600 to 100/200/300/400
Circle of Fire's radius increased to 10 for all levels, this makes a marked difference at low levels
Shatter damage reduced from 150/300/450/600 to 100/175/250/325
Regulus
Mine range increased from 10 to 15 yards
Unclean Beast
Inner Beast Rate of Fire and Movement speeds decreased from 5/10/15 to 3/7/10
Venom Spit damage of time component's damage increased
Venom Spit mana cost increased from 450/575/700/825 to 500/650/800950
Venom Spit cooldown reduced from 10 to 7 seconds
Progression of damage reduced, resulting in less DPS as the Beast levels up