when i first started playing mass effect 1 it took me a while getting into it.
at first it just seemed too big a game..getting used to the game, the controls, all the places to go, the upgrading..all these weapons..yet it ended up being 1 of if not my favourite (sp) game of all time.
now i love the graphics of mass effect 2 but it just seems so much more restricted..dumbed down..consolized(is that even a word?).
i bring up a map yet i cant place a marker...so i walk and now when i try and bring up the same map i get an arrow pointing to tell me where to go instead.
i try and pull my gun out(prepare for combat) but now all of a sudden it isnt allowed until its spotted the enemies.
even though the places are more populated the places seem smaller and less rewards for exploration as its usually a straight(ish) route to your obj(slight exagg) and the rest is blocked off.
combat has changed...now instead of long fire fights and using your powers every once in a while to change the balance ....you seem to have to fight with your powers sometimes more than with your guns as YOU WILL run out of ammo with your preferred weapon....and talking of guns where have they all gone ?
upgrading from earned experience was great as it happened quite often with about 10 different areas and 12 levels...now i get 4 levels with just a few different areas ?
now im not very far into the game and it will probably get better but from first impressions its a quite a bit of a let down...maybe because i only just finished mass effect 1 a few days ago and it seems too different to me.
console-tards
Indeed. As an avid console gamer comments like the above are childish and misinformed.Can we please stop with this drivel already? Other than that I agree with everything you said.
Can we please stop with this drivel already? Other than that I agree with everything you said.
I think I did around 7 anomaly missions on my playthrough, probably a few more to be found. There are 4 star maps to be purchased in Ilium. Those are the only ones I found actually, are there any more of them?
Well if you want to suggest that the achievements are dumbed down, this is the fault of the general Mass Effect community, not just the 'console-tards'. Read the forum posts from when ME1 was released and visit the forum now. It's full of people whining about how the game is completely crap, broken and too hard/easy not enough side boob etc.
Plus the devs themselves said they wanted to reduce grind in achievements (kill 50 of x) and also get rid of achievements that force you into a play style (the ally achievements for example).
Perhaps, then again killing x of y isn't an achievement, it just happens, but if thats the case they failed miserably with the 'Disrupt x shields' and 'Incerinate x Armour' and 'Shoot x foes after meleeing'. So i fail to see how that statement can hold water. I can see why they replaced Ally achievements with 'Gain' and 'Loyalty', but seriously? 15 Codex entries? You can get that while sleeping. And if there are 19 'anomoly' missions, only requiring 5 for the achievement is a joke, you should be requiring all 19. If someone defines that as grinding they should go back to playing Snake, i call it 'playing the content'.
I was wondering about those. Seemed you had to get the 'killing blow' on the armour/shield/barrier for it to count.