15 Apr 2011 at 17:07 #461 SoAdCrAzY SoAdCrAzY Associate Joined 5 Dec 2008 Posts 1,939 Location Kent ah I can't run any on this little laptop.
15 Apr 2011 at 17:07 #462 Mahnsikir Mahnsikir Associate Joined 25 Apr 2009 Posts 1,355 Location Edinburgh unp|dissy said: What we need to do? fire up the games ? Click to expand... Guess so. Wonder what the potato number / challenge status effects.
unp|dissy said: What we need to do? fire up the games ? Click to expand... Guess so. Wonder what the potato number / challenge status effects.
15 Apr 2011 at 17:07 #463 Deific Deific Soldato Joined 7 Sep 2009 Posts 4,229 Location Cheshire Pretty pathetic trying to flog a bundle of indie games for a slightly early release tbh
15 Apr 2011 at 17:08 #464 Nymins Nymins Soldato Joined 7 Mar 2007 Posts 9,917 Location Belfast Deific said: Pretty pathetic trying to flog a bundle of indie games for a slightly early release tbh Click to expand... Good marketing though.
Deific said: Pretty pathetic trying to flog a bundle of indie games for a slightly early release tbh Click to expand... Good marketing though.
15 Apr 2011 at 17:08 #465 Supernaut91 Supernaut91 Associate Joined 2 Apr 2007 Posts 2,072 Location North Shields I have launched Audiosurf, Meatboy and BIT TRIP BEAT. Comon guys
15 Apr 2011 at 17:10 #466 Barry_H Barry_H Associate Joined 12 Jan 2011 Posts 220 Valve own so many nerd souls. lol.
15 Apr 2011 at 17:11 #467 Jumblejug Jumblejug Associate Joined 29 Jan 2010 Posts 942 Location Staffs Sucks to still be at work, so I can't contribute
15 Apr 2011 at 17:11 #468 I_M_Weasel I_M_Weasel Associate Joined 10 Sep 2008 Posts 1,722 I have none of these, recommendation?
15 Apr 2011 at 17:11 #469 Substance Substance Soldato Joined 10 Jun 2006 Posts 3,879 Location Wigan http://store.steampowered.com/news/5308/
15 Apr 2011 at 17:11 #470 jak731 jak731 Soldato Joined 17 Mar 2007 Posts 5,508 Location Plymouth Audiosurf is certainly different I has portal gun and no control of music.
15 Apr 2011 at 17:12 #471 Tefal Tefal Caporegime Joined 30 Jun 2007 Posts 68,880 Location Wales why does killing floor have more cpu's but a smaller progress bar?
15 Apr 2011 at 17:12 #472 Supernaut91 Supernaut91 Associate Joined 2 Apr 2007 Posts 2,072 Location North Shields Hats off to valve though, just think of the money they will be making off some desperate souls buying every single potato sack game just to play.
Hats off to valve though, just think of the money they will be making off some desperate souls buying every single potato sack game just to play.
15 Apr 2011 at 17:13 #473 Jongo Jongo Soldato Joined 2 Mar 2006 Posts 3,194 Location The Wirral Tefal said: why does killing floor have more cpu's but a smaller progress bar? Click to expand... Probably something to do with the total amount sold.
Tefal said: why does killing floor have more cpu's but a smaller progress bar? Click to expand... Probably something to do with the total amount sold.
15 Apr 2011 at 17:14 #474 Tefal Tefal Caporegime Joined 30 Jun 2007 Posts 68,880 Location Wales Bunyan said: Hats off to valve though, just think of the money they will be making off some desperate souls buying every single potato sack game just to play. Click to expand... supernaugh91 >now playing super meatboy
Bunyan said: Hats off to valve though, just think of the money they will be making off some desperate souls buying every single potato sack game just to play. Click to expand... supernaugh91 >now playing super meatboy
15 Apr 2011 at 17:17 #475 Supernaut91 Supernaut91 Associate Joined 2 Apr 2007 Posts 2,072 Location North Shields Just noticed that
15 Apr 2011 at 17:17 #476 trigger-happy trigger-happy Soldato Joined 3 Jan 2009 Posts 3,310 Location In west London well this sucks, im playing AAAAAAAAAAaaaaaaaa and the counter is not changing
15 Apr 2011 at 17:18 #477 ic1male ic1male Caporegime Joined 28 Oct 2003 Posts 32,722 Location Chestershire It's nuts though - that timer is fixed at 93:42:20 currently. Even if more people start playing, I don't see that countdown altering in realtime.
It's nuts though - that timer is fixed at 93:42:20 currently. Even if more people start playing, I don't see that countdown altering in realtime.
15 Apr 2011 at 17:18 #478 Substance Substance Soldato Joined 10 Jun 2006 Posts 3,879 Location Wigan trigger-happy said: well this sucks, im playing AAAAAAAAAAaaaaaaaa and the counter is not changing Click to expand... it doesn't update in real time, It only seems to update every 5-10 minutes or so *edit* Just had an update and there is a massive boost to the numbers playing
trigger-happy said: well this sucks, im playing AAAAAAAAAAaaaaaaaa and the counter is not changing Click to expand... it doesn't update in real time, It only seems to update every 5-10 minutes or so *edit* Just had an update and there is a massive boost to the numbers playing
15 Apr 2011 at 17:19 #479 sWiZzLe sWiZzLe Associate Joined 19 Oct 2002 Posts 1,942 Location Maidenhead ScarySquirrel said: If I found Portal incredibly boring and gave up after 15 minutes am I likely to find the same with Portal 2? Click to expand... Maybe he got stuck after 15 minutes
ScarySquirrel said: If I found Portal incredibly boring and gave up after 15 minutes am I likely to find the same with Portal 2? Click to expand... Maybe he got stuck after 15 minutes
15 Apr 2011 at 17:19 #480 tom113 tom113 Associate Joined 12 Apr 2010 Posts 540 Location Essex jak731 said: Audiosurf is certainly different I has portal gun and no control of music. Click to expand... I thought it was brilliant had a smile on my face all the way through
jak731 said: Audiosurf is certainly different I has portal gun and no control of music. Click to expand... I thought it was brilliant had a smile on my face all the way through