Associate
- Joined
- 12 Oct 2010
- Posts
- 2,319
- Location
- Stratford, London
I stopped changing fire mode when I realized single shot on a rifle was weaker than a pistol
They're great, as long as you get a decent run up you can always disable tanks on the first pass. If your attack run is long enough you can switch to the chain gun afterwards and finish it off completely. They're not great with infantry.
I've unlocked the guided missile and I'm not sure if it's just me being a muppet, but I think I might stick with the rocket pods. Out of the three or four times I've got a lock with the guided it has always missed and caused no damage, whereas the pods can be used on infantry and buildings as well, which the guided can't.
Who actually changes the fire mode?
On burst fire a quick double tap of the fire key is enough usually.
Got the dispatch confirmation from Tesco Entertainment today, so 4-6 weeks was indeed bs.
Looking forward to this, though I strongly suspect it'll need an expensive upgrade to keep me happy!
Me
Trying to use guns like the Assault Rifles that have high recoil is a struggle without it.
On burst fire a quick double tap of the fire key is enough usually.
+1 I hate pussy gunners that bail bail on me when they start hearing the locked on warning![]()
You basically need to lay two on-top of each other.
In dire need of some people that can work as a squad add me "eCK_DiCee" I plan on spending a rather large amount of time on this over the weekend.
- Cant remember if that is my BL or origin name...dont see why they are not the same grrr