Nvidia will never support Mantle unless it is part of DirectX, and even then, they have the option of ignoring it. So the first step for AMD is to get Microsoft to fold Mantle into DirectX. Then Nvidia has to follow, because they don't want to have non-DirectX 12 compliant cards.
Nvidia will also not want to lose out in the performance stakes, because Mantle games are getting a big boost. If AMD users are getting more performance out of a thin DX12, and Nvidia cards are still struck with a slow, fat, bloaty DX11 that strangles their performance... Jen-Hsun will not be happy.
Exactly why AMD will persuade MS to make Mantle DX12.
