*** The Official Diablo III Thread ***

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personally i don't use dogs, i have none of the defining gear pieces (T&T, SMK, SoJ/unity, tall mans finger, rheno flayer)

I'd say a +95% pet damage Mask of Jeram is about the most defining thing you'll find!
Tall Man's finger is pretty damn awesome to have though along with the other things you listed.
 
It depends on your runes. I run a survival version, my dog uses the life leech attack and my garg uses Restless Giant, the Enrage against Rares rune, which are both Physical attacks.

If you use the fire runes, stack Fire damage. If you use the physical runes, stack physical damage. Its that easy.
 
Patch: 2.0.6
http://us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014

More chance of having sets!!
Increased the drop rate of all class-specific Set items
Affected Sets:
Immortal King's Call, Natalya's Vengeance, Inna's Mantra, Zunimassa's Haunt, Tal Rasha's Elements
The Legacy of Raekor, Armor of Akkhan, Embodiment of the Marauder, Raiment of a Thousand Storms, Helltooth Harness, Firebird's Finery
Might of the Earth, Thorns of the Invoker, The Shadow's Mantle, Monkey King's Garb, Raiment of the Jade Harvester, Vyr's Amazing Arcana
This change will affect the drop rates from all eligible sources including monsters, chests, destructibles, and Kadala
 
Leg crafting items removed... jeez.

Read that, then read the patch notes 3 times thinking "wtf" - I can see no mention of not being able to craft pants any more.
Then I read your post properly! :D

Interesting change. Didn't really mind farming for the legendary materials personally, made a nice change from only rifting.
 
Same here it was far too repetetive doing same boss over and over, also the torment difficulty didn't seem to matter, T6 was dropping same number of times as T3 for me.

EU time for patch is usually early morning between 5AM and 11.
 
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Care to share your build?

My DH has this current build as a trial and i cannot do T1

http://www.diabloprogress.com/hero/madman045-1758/SpeedFreak/18327532

thanks

Hi, long time no see :)

Have a look at my brothers build: http://eu.battle.net/d3/en/profile/SpaceMonkey-2283/hero/7026975

The 4 set bonus of the Marauders easily does T1+ and the 6 set will do higher, my Demon hunter second does T3 at the moment (and I haven't really worked on her - just got the spares from my barb's farming/brothers farming) purely because of the marauders kit + Ring of Royal Grandeur.

Monk may get buffed in 2.1 though from all accounts.

I agree that Crusader and WD are strong right now, and both classes have more than one T6 viable build. However you know what blizz are like and they could nerf them both any minute!

Going to upload another video of my "Nuke it from Orbit" crusader build that I found works pretty well!

Monks will get significant buffs and already have in 2.0.6 which is out tomorrow. Looking forward to playing mine again, I was a monk since day 1 and switched to barb over the last couple of months as Monks are simply underpowered and not fun compared to the EQ build, DH pet build, etc.
 
Btw im Xylonite in the OS clan if you lot see me on and want a WD to group with, or possibly a DH as im starting to gear mine now my Crusader and WD are both capable of soloing / grouping T6
 
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