*** The Official Diablo III Thread ***

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Care to share your build?

My DH has this current build as a trial and i cannot do T1

http://www.diabloprogress.com/hero/madman045-1758/SpeedFreak/18327532

thanks

I can't link it as I'm at work (my profile is Hzza#2168 if you want to take a look) and my build is kind of odd, but I'll step it out anyway. If you want, I'll be on tonight so can have a look at your build and give you some pointers.

Passive wise I use nightstalker, ambush, blood vengence and perfectionist.
Chakram:Twin Chakram on my left click for trash mobs and generating crits to top up my discipline (nightstalker gives discipline on crit).
CA:Loaded for Bear on right click for big mobs/elites.
Sentry, whatever the fire one with the rockets is or smoke screen:healing vapours depending on what I'm doing. Higher torments I'll switch to SS, up to T3 the sentrys are pretty good.
Companion:Boar for the damage resist/taunt (although I'm using Marauders 4piece to get all companions at the moment).
Vault:Tumble for repositioning/escaping CC
Preperation:Punishment to top up my hatred from my discipline.

Gear wise , it depends on what drops you get...I'll put my gear below, but if you're going to use those skills above you should probabbly be gearing for +fire damage on your amulet, chest (Cindercoat), gloves (Magefist) and bracers. Reapers Wraps (bracers) are easiest to get, keep crafting them until you get a set with +fire, Magefist are probably the next easiest from Kadala. After that, focus on crit chance, crit damage (socketed weapons and amulet/rings are the biggest boosters here), and AS in that order all the while praying for the RNG Gods to give you something awesome.

I've got quite a lot of resource cost reduction (around 50% with the Prides Fall passive) and +fire% damgage(40%ish). On top of that, I've got +450ish crit damage and 50% crit chance and around 1300 resistances. The resource cost reduction is really important as I don't run a hatred generator so all my hatred comes from health globes and discipline using Prep:Punishment. You could drop blood vengence and twin chakrams for cull the weak and entangling shot if you're struggling for hatred.

Reapers Wraps with +fire damage help in keeping the hatred topped up and works well with blood vengence, Cindercoat is great for boosing fire damage and reducing CA:Lfb's cost (I re-rolled mine for 3 sockets for all res gems) and Magefist are also great for boosting fire damage (as soon as I find some Mara's boots, I'm going back to my Magefists).
Amulet also gives +fire damage and increases the drop rate of health globes for topping up the hatred. This is also (outside of my weapons) the biggest +crit damage booster
I've got a Ring of Royal Grandeur (from the ActI bounty caches) which is kind of mandatory until you get full sets; it's currently letting me run Natalya's 3 piece for +dex, AS and crit chance, the Mara's 4 piece for +dex and all companions at once and Captain Crimsons 3 piece for additional resource cost reduction, but is pretty crappy on its own. My other ring is the Natalya's set ring, again just to get the 3piece set bonus. Eventually this will be replaced by a Stone of Jordan as soon as I can get mine to roll +fire damage...
My pants, shoulders and gloves are Mara's, not particularly amazing but worth it for the 4 piece set bonus I get with the RoRG. I rolled crit damage onto the gloves, sockets on to the pants (for all res gems) and I think +life% on the shoulders.
Calamity off hand boosts my damage by 20% on everything I hit (and twin chakram hits looooooooooads of enemies at once) and Nat's Slayer is just really strong and with the Nat's ring and RoRG gives me the Nat's 3 piece bonus. Both have been re-rolled (painfully) to get sockets so they can have +crit damage gems.
 
Nice, no more farming for legendary mats. Now I can try to get a better roll on my already almost perfect Devastator \o/
I spent about a month farming for a white shield to craft my Hallowed shield, the day after I got one they removed the requirement for whites from crafting. I spent about a week looking for a wooden stake to craft a Blitzbolter, the day after I get one they remove the legendary crafting material requirement...

Still, both are good changes IMO, just a little frustrating...
 
If you apply to the Social Clan reply back with what your name is and I'll accept you.

There has been a few requests lately but I don't know if its just randoms or people from here! :p

I definitely did 3 from here, and there was definitely a few that hadnt posted here first.
 
I spent about a month farming for a white shield to craft my Hallowed shield, the day after I got one they removed the requirement for whites from crafting. I spent about a week looking for a wooden stake to craft a Blitzbolter, the day after I get one they remove the legendary crafting material requirement...

Still, both are good changes IMO, just a little frustrating...

Got my 1st set plans last night, the 4 pieces needed unique materials for them and I thought this is gonna take me ages! Was a bit of a (nice) suprise reading the patch notes this morning. :)
 
If you apply to the Social Clan reply back with what your name is and I'll accept you.

There has been a few requests lately but I don't know if its just randoms or people from here! :p

Im in the clan now!

I WAS DCbaseZero.
but ive changed my battle tag to go alongside my forum name ;) :p

I Liked how last nights chat turned into tops of the pops....
 
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I definitely did 3 from here, and there was definitely a few that hadnt posted here first.

I got accepted into OS clan last week some time. And I hadn't posted in here relating to it, sorry.

My battle tag thing is xdcx#XXXX - can't remember the number part.

:cool:
 
I think I've done the right thing, I've changed my bracers to physical damage and I also got a SoJ with physical damage.

http://eu.battle.net/d3/en/profile/stokietom-2515/hero/44475029

I thought it'd make sense to have physical damage over fire as sycophants seems to do most of the damage.

Still unsure where to further upgrade gear apart from tasker and theo.

Thing of the Deep can be swapped out for Survivability, but DPS wise i dont think you'll get much benefit, and you could drop TF for SMK or Renho. Otherwise the only thing id change is sticking Blackthornes on in place of Cains for the 10% elite damage. Otherwise, looking sharp! Just need those taskers.

Oh, you could really use a Tall Mans Finger.
 
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Had a great night for drops last night, between 2 of us we got 8 set items and about 25 legendary's in 5/6 rifts. I also got Mara's boots so I can either drop all my fire gear and go full the 6 piece Mara's SG build, or keep the fire damage gear and swap the Mara's gloves for Magefists. Going to have a play around tonight, I've run out of rift fragments so I'll be running bounties and experimenting with builds :D.
 
Started playing this for the first time last couple of days, Got a wizard to 25 now on Act 2, Its not a bad game to sink few hours a week into

Havent brought the expansion yet, guessing i wont need that till i hit max level?
 
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