Shankly's results are a thin line which is more consistent than a fuzzy one, the line rising is down to frame rate dropping and having less gpu grunt in general.
A straight line at 20ms is no less consistent than a straight line at 5ms, it just means that the frame rate is lower at 20ms.
This is correct. Ideally you want a perfectly flat line like Shanklys on the left. This becomes a bit more difficult to achieve when using more than one gpu. Also worth noting that more gpu's will have a lower ms time because they generate more frames. Does not always mean a smoother experience though and those spikes we see indicate variance and a frame taking longer to render than the previous one. A little variance is normal and to be expected. Only once it passes a certain mark does it usually indicate stutter. The good thing about Mantle is, typically that variance is considerably lower than any other solutions available.
Ok fella's if you want to believe it is smoother on AMD, that's cool. That works for me
