Soldato
- Joined
- 25 Nov 2011
- Posts
- 3,875
- Location
- Hastings
There might be some good points buried under all those words, who knows? I am at the mercy of my peers![]()
Just had one of my worst games ever followed by probably the best game.
Release Notes for 12/4/2014
4 DEC 2014 -
[DREAMHACK]
– Added Pick’Em Challenge trophies.
– Added Tournament winners trophies (Congratulations LDLC!)
– Made WATCH tab default to Live Games.
– Removed sticker store from Tournament tab.
[MAPS]
– Overpass
–Bombsite A plant trigger has been extended
–Added visual hints to the usable bombplant zones
–Removed A pit stairs, replaced with jump
–Fixed some overpowered boosts
– Nuke
–Changed floor material in ramp room and Bombsite B.
–Fixed a sound bug where only footsteps could be heard through the wall between A site and ramp room.
– Operation Vanguard
— Season, Facade and Backalley updated with bugfixes.
[MISC]
– Marked mat_texture_list as a cheat convar.
– The extendfreeze command is no longer allowed in competitive mode.
– sv_kick_players_with_cooldown 2 on community servers no longer affects new players during Skill Group calibration phase.
– Added a fun-fact for last second bomb defusals.
Quality not quantity, my friend. Quality not quantity![]()
The problem is that you have too much quantity.
Would like to see some significant updates to the game. Not really because I find something fundamentally wrong with the game, but because I like when there is a bunch of new stuff to learn/tweak etc.